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<blockquote data-quote="Dougal DeKree" data-source="post: 540490" data-attributes="member: 1353"><p><strong>Re: Re: Agreed.</strong></p><p></p><p></p><p></p><p>Well, it's THIN, certainly <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>(still couldn't figure out how to quote several people in one answer, sorry...)</p><p></p><p>@IceBear (nice avatar!)</p><p>Well, it's a "on-the-fly"-houserule which he made so that people in his group who have magic weapons with abilities (like this keen sword we talked about) don't hit too good. He is known for having the party go against stuff with DR 20/+2 while having only two +1-weapons...you get the picture. So how this went is like this:</p><p></p><p>My gf played a high-dex-monk as her first char and got fed up with it. He allowed her (since the monk was some premade char) to do something she wanted to do. Since she doesn't really care about reading the rules a lot, i offered to build the char. Lvl8, 10000gp for magical stuff. Ok, since this group shuns minmaxing, but needs it (e.g. climbing a rope-ladder is a DC20 climb check here...) what i made was a ranger2/rogue3/fighter3 wielding dual short swords. Minmaxed skills, of course, since she wanted to shine, which is hard in a group that includes some chars with lvl's 10-12.</p><p>He approved of this char having a keen short sword and another +1 short sword (hence the 10k gp). Then, in the first fight, my gf did, what i explained to her before - she moved into flanking positions and dealt horrific damage with criticals and sneak attacks.</p><p>Suddenly he was worried about her hitting too good and doing too much damage compared to the groups main meatshield, who tends to fight with expertise and whirlwind...</p><p>So, taking the sheet he had a look at the weapons again and said "oh, keen is the +1-bonus, this doesn't hit any better or do more damage than a normal short sword".</p><p>THIS is why he declares keen "nonmagical". But he hasn't thought that through thoroughly, if you ask me (as for vorpal for example...)</p><p></p><p>Now, every thursday, when they are gaming, i am wondering: "what will i be told tomorrow about what was changed ad hoc"... </p><p>Sometimes that's funny, but sometimes it's a pain in the ###.</p><p></p><p>Well, cheers for your help in keeping me sane...</p><p></p><p>Dougal</p></blockquote><p></p>
[QUOTE="Dougal DeKree, post: 540490, member: 1353"] [b]Re: Re: Agreed.[/b] Well, it's THIN, certainly ;) (still couldn't figure out how to quote several people in one answer, sorry...) @IceBear (nice avatar!) Well, it's a "on-the-fly"-houserule which he made so that people in his group who have magic weapons with abilities (like this keen sword we talked about) don't hit too good. He is known for having the party go against stuff with DR 20/+2 while having only two +1-weapons...you get the picture. So how this went is like this: My gf played a high-dex-monk as her first char and got fed up with it. He allowed her (since the monk was some premade char) to do something she wanted to do. Since she doesn't really care about reading the rules a lot, i offered to build the char. Lvl8, 10000gp for magical stuff. Ok, since this group shuns minmaxing, but needs it (e.g. climbing a rope-ladder is a DC20 climb check here...) what i made was a ranger2/rogue3/fighter3 wielding dual short swords. Minmaxed skills, of course, since she wanted to shine, which is hard in a group that includes some chars with lvl's 10-12. He approved of this char having a keen short sword and another +1 short sword (hence the 10k gp). Then, in the first fight, my gf did, what i explained to her before - she moved into flanking positions and dealt horrific damage with criticals and sneak attacks. Suddenly he was worried about her hitting too good and doing too much damage compared to the groups main meatshield, who tends to fight with expertise and whirlwind... So, taking the sheet he had a look at the weapons again and said "oh, keen is the +1-bonus, this doesn't hit any better or do more damage than a normal short sword". THIS is why he declares keen "nonmagical". But he hasn't thought that through thoroughly, if you ask me (as for vorpal for example...) Now, every thursday, when they are gaming, i am wondering: "what will i be told tomorrow about what was changed ad hoc"... Sometimes that's funny, but sometimes it's a pain in the ###. Well, cheers for your help in keeping me sane... Dougal [/QUOTE]
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