Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Strangest Character Quirk
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Foundry of Decay" data-source="post: 5743" data-attributes="member: 846"><p>One of my players, who just started playing around the time 3e hit, has a penchant for having one character be an utter loon. (which is good, mixes things up a little).</p><p></p><p>His first was an Avariel fighter who was on the run from the law due to being framed. The poor character slipped further and further into paranoia as time went on, and even switched profession to a thief so he'd be able to spot anything that might try and kill him, bugs, traps, mice, people. He also tended to trip 50% of the traps he ran across, and instantly blame someone else in the party for doing it.</p><p></p><p>The second character he had in my second start-up campaign was a gnome. Sadly, this gnome is so out of her mind I wouldn't even know where to start.. First, she was the basket case of her small village.. She doesn't have the highest degree of smarts, and her activities were sitting by the pond, giving food to the ducks, and then immediatly trying to trip them so she could have a laugh.. One 'duck tipping' when awry, and she ended up breaking the poor critter's leg.. She felt heartbroken, and took the little quacker in, nursing it back to health. She claimed this duck was a magical duck, and could talk to her. His name was appearantly Morty.. Short for Morthalamiue.</p><p>Seems that Morty game Ellywick (the gnome) magic powers when she played an instrument (marking her as a bard), and she claimed that Morty had chosen her to protect him on his diligant quest. Morty wouldn't tell her what exactly that quest was, but she was damn determined not to let him get hurt..</p><p></p><p>In game terms, If Morty were to ever die, or get duck-napped, Ellywick (whom the party calls 'brokenhead') would revert to a barbarian, and I'm amazed at the lengths the character will go through to not let that little web-footed quacker get hurt.. At one point, she had Morty cradled in one arm, and her instrument in the other.. Instead of dropping the duck and drawing her weapon, she tossed her instrument at an attacker and ran like mad with morty in her arms..</p><p></p><p>I think he told me his next character would be a Gnome illusionist with narcilepsey (sp), and wanted to roll a modified save each time he cast a spell from a chosen school to see if that would put him out..</p><p></p><p>I'm thinking of trying to have said player commited <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Foundry of Decay, post: 5743, member: 846"] One of my players, who just started playing around the time 3e hit, has a penchant for having one character be an utter loon. (which is good, mixes things up a little). His first was an Avariel fighter who was on the run from the law due to being framed. The poor character slipped further and further into paranoia as time went on, and even switched profession to a thief so he'd be able to spot anything that might try and kill him, bugs, traps, mice, people. He also tended to trip 50% of the traps he ran across, and instantly blame someone else in the party for doing it. The second character he had in my second start-up campaign was a gnome. Sadly, this gnome is so out of her mind I wouldn't even know where to start.. First, she was the basket case of her small village.. She doesn't have the highest degree of smarts, and her activities were sitting by the pond, giving food to the ducks, and then immediatly trying to trip them so she could have a laugh.. One 'duck tipping' when awry, and she ended up breaking the poor critter's leg.. She felt heartbroken, and took the little quacker in, nursing it back to health. She claimed this duck was a magical duck, and could talk to her. His name was appearantly Morty.. Short for Morthalamiue. Seems that Morty game Ellywick (the gnome) magic powers when she played an instrument (marking her as a bard), and she claimed that Morty had chosen her to protect him on his diligant quest. Morty wouldn't tell her what exactly that quest was, but she was damn determined not to let him get hurt.. In game terms, If Morty were to ever die, or get duck-napped, Ellywick (whom the party calls 'brokenhead') would revert to a barbarian, and I'm amazed at the lengths the character will go through to not let that little web-footed quacker get hurt.. At one point, she had Morty cradled in one arm, and her instrument in the other.. Instead of dropping the duck and drawing her weapon, she tossed her instrument at an attacker and ran like mad with morty in her arms.. I think he told me his next character would be a Gnome illusionist with narcilepsey (sp), and wanted to roll a modified save each time he cast a spell from a chosen school to see if that would put him out.. I'm thinking of trying to have said player commited ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Strangest Character Quirk
Top