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<blockquote data-quote="NoOneofConsequence" data-source="post: 1043524" data-attributes="member: 5400"><p>I have a story I consider just as bad:</p><p></p><p>Tournament play - my character is the party fighter and I borrow the thief's ring of Feather Falling to drop to the bottom of a ten foot wide pit. The DM rules that as the spell description (1e) says the that the character becomes "falls like a feather", my character would float back and forth (like a feather) banging into the walls and taking damage all the way down!<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite5" alt=":confused:" title="Confused :confused:" loading="lazy" data-shortname=":confused:" /> </p><p></p><p>In a tournament this kind of call is just fatal - either you suck it up, and lose your fighter to a non encounter, or else you waste an hour persuading the DM to call it right and run out of time to finish the scenario. Needless to say we lost - by a mile.<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite4" alt=":mad:" title="Mad :mad:" loading="lazy" data-shortname=":mad:" /></p></blockquote><p></p>
[QUOTE="NoOneofConsequence, post: 1043524, member: 5400"] I have a story I consider just as bad: Tournament play - my character is the party fighter and I borrow the thief's ring of Feather Falling to drop to the bottom of a ten foot wide pit. The DM rules that as the spell description (1e) says the that the character becomes "falls like a feather", my character would float back and forth (like a feather) banging into the walls and taking damage all the way down!:confused: In a tournament this kind of call is just fatal - either you suck it up, and lose your fighter to a non encounter, or else you waste an hour persuading the DM to call it right and run out of time to finish the scenario. Needless to say we lost - by a mile.:mad: [/QUOTE]
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