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<blockquote data-quote="Goddess FallenAngel" data-source="post: 1048436" data-attributes="member: 11434"><p>buzz - While I do see this as an extreme, at the same time my current gaming group does something simular. </p><p></p><p>Basically, our DM got tired of certain players *naming no names, you know who you are <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> * would immediately attack anything in sight when the DM called for initiative rolls. This caused some problems when he called for initative while we were in the middle of negotiations, and we got sneak-attacked by a third party to the negotiations. Example, some details changed to protect PCs: We were in the middle of talking, the DM called for init, and one of us got to go first - and immediately took out the person we were negotiating with... who turned out to be the NG cleric son of a paladin. We had some trouble explaining why we had killed him, later.</p><p></p><p>So, from then on, the DM would randomally call for init for regular role-playing encounters... to keep the players on our feet.</p></blockquote><p></p>
[QUOTE="Goddess FallenAngel, post: 1048436, member: 11434"] buzz - While I do see this as an extreme, at the same time my current gaming group does something simular. Basically, our DM got tired of certain players *naming no names, you know who you are ;) * would immediately attack anything in sight when the DM called for initiative rolls. This caused some problems when he called for initative while we were in the middle of negotiations, and we got sneak-attacked by a third party to the negotiations. Example, some details changed to protect PCs: We were in the middle of talking, the DM called for init, and one of us got to go first - and immediately took out the person we were negotiating with... who turned out to be the NG cleric son of a paladin. We had some trouble explaining why we had killed him, later. So, from then on, the DM would randomally call for init for regular role-playing encounters... to keep the players on our feet. [/QUOTE]
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