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Strangest Rule Lawyering
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<blockquote data-quote="Marimmar" data-source="post: 1049077" data-attributes="member: 1789"><p>As far as stupid DM rulings go, I have seen some in my time...</p><p></p><p>- When we entered a dungeon someone cast a <i>Continual Light </i> spell. The obvious benefit was that those underneath the light orb were blinded by the light and those in the front rows who needed to see in the dark couldn't make out a thing because their own shadows prevented them from making out anything.</p><p></p><p>- When I played a paladin with a holy sword, suddenly all monsters tended to be lawful neutral in alignment because noone is inherently evil you see?</p><p></p><p>- The same paladin got his mount stolen and instead of the mount crying for help via the empathic link, it just went with the horse thieves. When my paladin eventually got to his horse again it was sold and the DM (who's a lawyer in RL) argued that according to our (german) law anything that is bought in good faith is considered to be in the rightful possession of the buyer, even stolen goods and so there wasn't any way for the paladin to get his horse back legally.</p><p></p><p>- Back in 2e days all monsters literally always succeeded at every saving throw or magic resistance check thus making wizards a very useless class. The worst comment on this was when the DM told me when I tried to polymorph a monster into a toad, 'he saved, erm no, this is so nice and fitting that it works, he's a toad.' You can imagine my anger.</p><p></p><p>Enough of these demons from the past, different players and a new system solved those problems.</p><p></p><p>~Marimmar</p></blockquote><p></p>
[QUOTE="Marimmar, post: 1049077, member: 1789"] As far as stupid DM rulings go, I have seen some in my time... - When we entered a dungeon someone cast a <i>Continual Light </i> spell. The obvious benefit was that those underneath the light orb were blinded by the light and those in the front rows who needed to see in the dark couldn't make out a thing because their own shadows prevented them from making out anything. - When I played a paladin with a holy sword, suddenly all monsters tended to be lawful neutral in alignment because noone is inherently evil you see? - The same paladin got his mount stolen and instead of the mount crying for help via the empathic link, it just went with the horse thieves. When my paladin eventually got to his horse again it was sold and the DM (who's a lawyer in RL) argued that according to our (german) law anything that is bought in good faith is considered to be in the rightful possession of the buyer, even stolen goods and so there wasn't any way for the paladin to get his horse back legally. - Back in 2e days all monsters literally always succeeded at every saving throw or magic resistance check thus making wizards a very useless class. The worst comment on this was when the DM told me when I tried to polymorph a monster into a toad, 'he saved, erm no, this is so nice and fitting that it works, he's a toad.' You can imagine my anger. Enough of these demons from the past, different players and a new system solved those problems. ~Marimmar [/QUOTE]
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