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*Dungeons & Dragons
Strategies and Tactics Barbarian (2024)
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<blockquote data-quote="mellored" data-source="post: 9838604" data-attributes="member: 6801209"><p>You need the right party. If your playing with a bladelock or paladin melee, then being able to skirmish doesn't help. The enemy will just switch targets. Running faster doesn't help if the enemy was never going to move anyways.</p><p></p><p></p><p>But in the right party, it's great. For instance, rght now we have at level 6.</p><p></p><p>Wild Heart with a pike and Charger which can net 30' of pushing. Backup is javelin (slow).</p><p>Otc (bonus action dash) Sorcerer constantly casts Web, and ray of frost (slow).</p><p>Tabaxi (fast) Battlemastet with heavy crossbow and push manuevers.</p><p>Assimar Life cleric with Telekinetic (push / disengage ally / pull out of web) and spiritual guardians (slow). Also good backup for when plans fail.</p><p></p><p>The whole party just attacks and retreats. Also we have 2 with climbs speed and 2 with flight (Levitate for sorcerer). It's been quite effective.</p><p></p><p>But again, if we had a non-mobile melee, then the monsters would just swarm them. Wild Heart is the best skirmishing tank, but that's still a somewhat niche position.</p></blockquote><p></p>
[QUOTE="mellored, post: 9838604, member: 6801209"] You need the right party. If your playing with a bladelock or paladin melee, then being able to skirmish doesn't help. The enemy will just switch targets. Running faster doesn't help if the enemy was never going to move anyways. But in the right party, it's great. For instance, rght now we have at level 6. Wild Heart with a pike and Charger which can net 30' of pushing. Backup is javelin (slow). Otc (bonus action dash) Sorcerer constantly casts Web, and ray of frost (slow). Tabaxi (fast) Battlemastet with heavy crossbow and push manuevers. Assimar Life cleric with Telekinetic (push / disengage ally / pull out of web) and spiritual guardians (slow). Also good backup for when plans fail. The whole party just attacks and retreats. Also we have 2 with climbs speed and 2 with flight (Levitate for sorcerer). It's been quite effective. But again, if we had a non-mobile melee, then the monsters would just swarm them. Wild Heart is the best skirmishing tank, but that's still a somewhat niche position. [/QUOTE]
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