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<blockquote data-quote="Eltab" data-source="post: 6858792" data-attributes="member: 6803337"><p>I would have my group roll Initiative at the beginning of the night, and write that on a whiteboard. I added enemy initiative rolls as they showed up in the plot.</p><p></p><p>Let somebody in the group do work for you.</p><p>- Got a budding artist? Let him draw the map.</p><p>- Anybody whose day job is at a restaurant can go home this week with $20 and instructions to bring munchies (entrée plus sides)</p><p></p><p>Pre-prep "random" encounters. Or roll them up during the week, and ignore your "random" rolls at-table.</p><p>Come up with a personalized format that shows the most important combat stats for enemies.</p><p></p><p>BBEGs can be one-upped for extra toughness: max HP, +1 or +2 to their to-hit mods, +1dX for damage. I altered an Adult Dragon into an Ancient Dragon to drive home the point that he was venerably old and experienced and tough and powerful. He was the closest I have come to a TPK.</p><p></p><p>Do not be afraid to try to kill the party, when plot-appropriate. Lizardmen defending their hunting turf might swim away after taking a casualty and some injuries; that Dragon took exception to intruders in his lair.</p></blockquote><p></p>
[QUOTE="Eltab, post: 6858792, member: 6803337"] I would have my group roll Initiative at the beginning of the night, and write that on a whiteboard. I added enemy initiative rolls as they showed up in the plot. Let somebody in the group do work for you. - Got a budding artist? Let him draw the map. - Anybody whose day job is at a restaurant can go home this week with $20 and instructions to bring munchies (entrée plus sides) Pre-prep "random" encounters. Or roll them up during the week, and ignore your "random" rolls at-table. Come up with a personalized format that shows the most important combat stats for enemies. BBEGs can be one-upped for extra toughness: max HP, +1 or +2 to their to-hit mods, +1dX for damage. I altered an Adult Dragon into an Ancient Dragon to drive home the point that he was venerably old and experienced and tough and powerful. He was the closest I have come to a TPK. Do not be afraid to try to kill the party, when plot-appropriate. Lizardmen defending their hunting turf might swim away after taking a casualty and some injuries; that Dragon took exception to intruders in his lair. [/QUOTE]
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