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<blockquote data-quote="Beale Knight" data-source="post: 2680988" data-attributes="member: 7033"><p>I think you may have misunderstood me, because from what you say here we seem to agree. I put in a penalty for social skill checks if the player simply says "I bluff him" or "I use diplomacy here" without even putting an effort into the roleplay part of it, by explaining how </p><p>he's bluffing or saying something diplomatic "in character." Maybe I should have said lazy role-play instead of bad role-play. </p><p></p><p>If a player tries, but isn't a skilled or experienced enough role-player to do a good job of explaining how he's bluffing or saying something diplomatic "in character," then I *don't* apply a penalty, because I *am* trying to encourage role-playing. It's the effort that matters to me most, even if the player's result is less than stellar. A player is trying but still learning to express himself well in character, but who's playing a bard with an 18 charisma and lots of ranks in diplomacy, is going to see their bard do well socially unless the dice are just all kinds of cruel that night.</p><p></p><p>However, an experienced and confident role-player that delivers a stunning performance of their bard's speech is even more likely to succeed, because I'm going to give a bonus for the player's stunning performance. I don't see this as much different than giving extra XP for the pious fighter whos player actually shouts out praise and prayer to his character's diety in the middle of a battle.</p></blockquote><p></p>
[QUOTE="Beale Knight, post: 2680988, member: 7033"] I think you may have misunderstood me, because from what you say here we seem to agree. I put in a penalty for social skill checks if the player simply says "I bluff him" or "I use diplomacy here" without even putting an effort into the roleplay part of it, by explaining how he's bluffing or saying something diplomatic "in character." Maybe I should have said lazy role-play instead of bad role-play. If a player tries, but isn't a skilled or experienced enough role-player to do a good job of explaining how he's bluffing or saying something diplomatic "in character," then I *don't* apply a penalty, because I *am* trying to encourage role-playing. It's the effort that matters to me most, even if the player's result is less than stellar. A player is trying but still learning to express himself well in character, but who's playing a bard with an 18 charisma and lots of ranks in diplomacy, is going to see their bard do well socially unless the dice are just all kinds of cruel that night. However, an experienced and confident role-player that delivers a stunning performance of their bard's speech is even more likely to succeed, because I'm going to give a bonus for the player's stunning performance. I don't see this as much different than giving extra XP for the pious fighter whos player actually shouts out praise and prayer to his character's diety in the middle of a battle. [/QUOTE]
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