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<blockquote data-quote="Voadam" data-source="post: 2684618" data-attributes="member: 2209"><p>You were responding to my answer about characters without charisma powers not making high charisma characters.</p><p></p><p>If stats are just for game mechanics then not placing an importance on a stat your character does not use is fine by me.</p><p></p><p>Effectively designed combat characters are fine by me. Most classes, even the generally weak bards, are designed to be mechanically balanced for combat situations. Combat capabilities should be balanced with each other. Social interaction ability should not be a balance against combat abilities IMO.</p><p></p><p>I am, however, also fine with suboptimally designed characters to reach a certain concept that appeals to the player (multiclass casters, etc.).</p></blockquote><p></p>
[QUOTE="Voadam, post: 2684618, member: 2209"] You were responding to my answer about characters without charisma powers not making high charisma characters. If stats are just for game mechanics then not placing an importance on a stat your character does not use is fine by me. Effectively designed combat characters are fine by me. Most classes, even the generally weak bards, are designed to be mechanically balanced for combat situations. Combat capabilities should be balanced with each other. Social interaction ability should not be a balance against combat abilities IMO. I am, however, also fine with suboptimally designed characters to reach a certain concept that appeals to the player (multiclass casters, etc.). [/QUOTE]
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