Folks,
I have an interest in a streamlined version of the D20 system for use in various genre's, such as fantasy, espionage, cyberpunk, etc. Right now, my focus is primarily on DnD esque fantasy.
My regular gaming group is quite large, and I've found the DnD 3E incarnation to be pretty cumbersome for this group, mechanically speaking.
I am considering purchasing Mutants and Masterminds. I would like your opinions and insight as to whether the mechanics presented in M&M could be easily adopted and work well for genre's other than supers.
Will the M&M ruleset work well for DnD-ish fantasy, cyberpunk, espionage, and other genres?
How difficult would say it would be to adjust the M&M system for any of these genres/settings?
Is there a magic system of some sort, or can one be derived from the M&M ruleset?
Would the stream-lined mechanics in M&M prove helpful in lightening the load for my large group (usually 7 to 8 players plus the GM)?
I would appreciate your insight, especially if you have experience with using the M&M system in similar fashion. Also, if you could suggest other options for a streamlined D20 like system that you've used and would recommend, please fill me in on those as well?
Thank You,
I have an interest in a streamlined version of the D20 system for use in various genre's, such as fantasy, espionage, cyberpunk, etc. Right now, my focus is primarily on DnD esque fantasy.
My regular gaming group is quite large, and I've found the DnD 3E incarnation to be pretty cumbersome for this group, mechanically speaking.
I am considering purchasing Mutants and Masterminds. I would like your opinions and insight as to whether the mechanics presented in M&M could be easily adopted and work well for genre's other than supers.
Will the M&M ruleset work well for DnD-ish fantasy, cyberpunk, espionage, and other genres?
How difficult would say it would be to adjust the M&M system for any of these genres/settings?
Is there a magic system of some sort, or can one be derived from the M&M ruleset?
Would the stream-lined mechanics in M&M prove helpful in lightening the load for my large group (usually 7 to 8 players plus the GM)?
I would appreciate your insight, especially if you have experience with using the M&M system in similar fashion. Also, if you could suggest other options for a streamlined D20 like system that you've used and would recommend, please fill me in on those as well?
Thank You,