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Streamlining 3e
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<blockquote data-quote="Nathan P. Mahney" data-source="post: 3393699" data-attributes="member: 29748"><p>Certainly reducing the number of bonus types is an option. The main reason I'm targeting stacking is just the nature of my gaming group - we play once a month if we're lucky, and none of us can be bothered to keep track of all this stuff. I'm starting to think that letting everything stack (barring things from the same source, like 2 bless spells) might be the best option, but I know I've got at least one player who would abuse that.</p><p></p><p></p><p></p><p></p><p>The main thing I was thinking of with the proposed method was making buffs easier to adjudicate. Bonuses from feats and race and class and skills would apply as normal. It's easier for me to remember whether a character already has a spell buffing his attack roll than it is to remember the bonus types. I'm wondering how this might affect other parts of the game, though - I've noticed that people here are better at anticipating these things than I!</p><p></p><p></p><p></p><p>Ah, this is an idea I'll be tackling later when I want to tinker with slowing advancement.</p></blockquote><p></p>
[QUOTE="Nathan P. Mahney, post: 3393699, member: 29748"] Certainly reducing the number of bonus types is an option. The main reason I'm targeting stacking is just the nature of my gaming group - we play once a month if we're lucky, and none of us can be bothered to keep track of all this stuff. I'm starting to think that letting everything stack (barring things from the same source, like 2 bless spells) might be the best option, but I know I've got at least one player who would abuse that. The main thing I was thinking of with the proposed method was making buffs easier to adjudicate. Bonuses from feats and race and class and skills would apply as normal. It's easier for me to remember whether a character already has a spell buffing his attack roll than it is to remember the bonus types. I'm wondering how this might affect other parts of the game, though - I've noticed that people here are better at anticipating these things than I! Ah, this is an idea I'll be tackling later when I want to tinker with slowing advancement. [/QUOTE]
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