Kobold Avenger
Legend
In 3.5 they streamlined the knowledge skills, having a bunch of clearly defined knowledge skills that covered specific areas. However the same wasn't really done for craft skills.
D20 Modern has streamlined craft and knowledge skills. They have Craft (chemical), Craft (electronic), Craft (mechanical), Craft (pharmaceutical), Craft (structural), Craft (visual arts), and Craft (writing). Most of them would translate fine into my setting except for electronics. Chemical would be craft (alchemy), and pharmaceutical could be craft (herbalism). In my opinion craft (mechanical) covers just too much, and probably should be divided into craft (mechanical) and craft (smithing). The first being for mechanical objects, traps, firearms, bows and so on, the second being for armor, swords, and the like. I would add craft (lifesculpting) to the list, for creating and modifying living or dead things such as grafts, symbionts and constructs, generally only used by Illithids, Aboleths, Xixchil, certain necromancers and psions that summon a lot of astral constructs.
So that leaves me so far with:
alchemy
herbalism
lifesculpting
mechanical
structual
visual art
writing
D20 Modern has streamlined craft and knowledge skills. They have Craft (chemical), Craft (electronic), Craft (mechanical), Craft (pharmaceutical), Craft (structural), Craft (visual arts), and Craft (writing). Most of them would translate fine into my setting except for electronics. Chemical would be craft (alchemy), and pharmaceutical could be craft (herbalism). In my opinion craft (mechanical) covers just too much, and probably should be divided into craft (mechanical) and craft (smithing). The first being for mechanical objects, traps, firearms, bows and so on, the second being for armor, swords, and the like. I would add craft (lifesculpting) to the list, for creating and modifying living or dead things such as grafts, symbionts and constructs, generally only used by Illithids, Aboleths, Xixchil, certain necromancers and psions that summon a lot of astral constructs.
So that leaves me so far with:
alchemy
herbalism
lifesculpting
mechanical
structual
visual art
writing