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<blockquote data-quote="Old Fezziwig" data-source="post: 201987" data-attributes="member: 59"><p><strong>Kaiambus Arkhendeire</strong></p><p></p><p><em>The commotion behind Kaiambus, stops him dead in his tracks. He sees Mal draw his blade amid the start of the melee between the Verhazi, the Janissaries, and the Trolls (er...not necessarily in that order).</em></p><p></p><p>"Oh, ****." </p><p></p><p><em>Kaiambus quickly assesses the situation. Talking to the widow seems like a bit of a moot point right now. The Janissaries and Mal are outnumbered. Fighting the guildsmen, particularly these guildsmen, may not be what Kaiambus had in mind, but it seems like the only way. Kaiambus knocks an arrow and waits...</em></p><p></p><p><span style="color: crimson">OOC: I wait to see what Mal does, as soon as he attacks (if he does), I'll fire an arrow at one of the unengaged Verhazi [+8 Attack with MW Longbow, +9 if within 30' (point blank shot), no penalty for shooting into melee (precise shot)]. My AC is 16, 13 flatfooted. In the event that he does not attack, I'll hold my action long enough to see how the battle plays out — if the Janissaries look like they're going to take a beating, I'll start to take shots at the guildsmen.</span></p></blockquote><p></p>
[QUOTE="Old Fezziwig, post: 201987, member: 59"] [b]Kaiambus Arkhendeire[/b] [i]The commotion behind Kaiambus, stops him dead in his tracks. He sees Mal draw his blade amid the start of the melee between the Verhazi, the Janissaries, and the Trolls (er...not necessarily in that order).[/i] "Oh, ****." [i]Kaiambus quickly assesses the situation. Talking to the widow seems like a bit of a moot point right now. The Janissaries and Mal are outnumbered. Fighting the guildsmen, particularly these guildsmen, may not be what Kaiambus had in mind, but it seems like the only way. Kaiambus knocks an arrow and waits...[/i] [COLOR=crimson]OOC: I wait to see what Mal does, as soon as he attacks (if he does), I'll fire an arrow at one of the unengaged Verhazi [+8 Attack with MW Longbow, +9 if within 30' (point blank shot), no penalty for shooting into melee (precise shot)]. My AC is 16, 13 flatfooted. In the event that he does not attack, I'll hold my action long enough to see how the battle plays out — if the Janissaries look like they're going to take a beating, I'll start to take shots at the guildsmen.[/COLOR] [/QUOTE]
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