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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Strength − Size matters
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<blockquote data-quote="DND_Reborn" data-source="post: 8070443" data-attributes="member: 6987520"><p>Which was why I included halfling-size as well. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Frankly, I know why WotC kept it simply for gear and encumbrance by saying small and medium creatures had the same values, but it really blows my mind when you consider the physics of it. Yeah, I know "fantasy game" but still.</p><p></p><p>Our house-rule is Small Creatures are considered to have a STR score 4 points lower when it comes to determining lifting,dragging values, etc.</p><p></p><p>Anyway, I think when it comes to grappling one-size category difference should impose advantage/disadvantage. Skill can make up a lot for that, and it should only be imposed on "direct contests". By that I mean STR vs. STR, not STR vs DEX. You could actually have it go the <em>other</em> direction for STR vs. DEX, so a human trying to grapple a halfling (who uses DEX) might have disadvantage on the attempt. Any parent trying to catch a young child running around can probably attest to that. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8070443, member: 6987520"] Which was why I included halfling-size as well. :) Frankly, I know why WotC kept it simply for gear and encumbrance by saying small and medium creatures had the same values, but it really blows my mind when you consider the physics of it. Yeah, I know "fantasy game" but still. Our house-rule is Small Creatures are considered to have a STR score 4 points lower when it comes to determining lifting,dragging values, etc. Anyway, I think when it comes to grappling one-size category difference should impose advantage/disadvantage. Skill can make up a lot for that, and it should only be imposed on "direct contests". By that I mean STR vs. STR, not STR vs DEX. You could actually have it go the [I]other[/I] direction for STR vs. DEX, so a human trying to grapple a halfling (who uses DEX) might have disadvantage on the attempt. Any parent trying to catch a young child running around can probably attest to that. :) [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
Strength − Size matters
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