Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Strength and Size question
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cthulhudrew" data-source="post: 141668" data-attributes="member: 4090"><p>I don't know if this topic's been dealt with before or not, but it's been bugging me for quite a while now.</p><p></p><p>I think someone dropped the ball when it comes to Strength in 3rd Edition. I like the fact that ability scores can scale infinitely, personally, but it doesn't seem to me that the infinite scaling of Strength jibes with the differing carrying capacities of different sized creatures.</p><p></p><p>To illustrate, it seems to me that an Ogre- a Large (9ft) tall creature- already gets quite a benefit to his Strength from his size, without adding an additional +10 to his Strength score. IE, a 10 Strength Ogre will have double the carrying capacity of a 10 Strength Human- which seems about right for me. Maybe the Ogre should have a, say, +2 or +4 to Strength (possibly), making it even stronger than an equally average Human (10 Str for Human, 12 or 14 for your average Ogre), but giving a +10 is excessive, IMO.</p><p></p><p>Similarly, why should Small and smaller creatures have Strength penalties as a matter of course (as seems to be the situation in most cases). Halflings and Gnomes, for example, are already penalized by having only 3/4 the carrying capacity of a Human (or other Medium-sized creature); why the additional -2 to Strength?</p><p></p><p>IMO, the Strength/Size issue should scale between size categories- for example in the Medium size category</p><p></p><p>Human is the average example (10 Strength, or +0).</p><p>Half-Orcs are somewhat stronger than that (+2 Strength).</p><p>Orcs, Bugbears, and Gnolls are even stronger (+4 Strength). </p><p>Dwarves are about the same strength (due to physical makeup) as Humans.</p><p>More slightly built and frail Medium-size creatures would have Strength penalties (no examples come to mind offhand, though).</p><p></p><p>In the Large category, we'll use the Ogre as our baseline average example (no Strength penalty or Bonus). His Strength is still twice a 10 Strength human (increased carrying capacity) and roughly equal to that of an Orc, Bugbear, or Gnoll. Optionally (as above) the Ogre may be a +2 Strength creature, in which case a different "baseline" Large creature would need to be found (perhaps a Half-ogre?).</p><p>Hill Giants and Trolls would be on the scale above Ogres, with a +2 or +4 to Strength.</p><p></p><p>In Small categories, Halflings and/or Gnomes would probably be the baseline, with +0 to their adjustments (yes- I realize this throws off the ability score balancing of the races, but some alternative might be found).</p><p>Kobolds would probably be -2, etc.</p><p></p><p>It seems to me that this sort of inter-size scaling makes more logical sense, and avoids the (IMO) difficulties of massively overpowering Strength ratings for larger creatures. It might also make it more feasible to balance some of these races for use as PCs as well.</p><p></p><p>Any one else have an opinion?</p></blockquote><p></p>
[QUOTE="Cthulhudrew, post: 141668, member: 4090"] I don't know if this topic's been dealt with before or not, but it's been bugging me for quite a while now. I think someone dropped the ball when it comes to Strength in 3rd Edition. I like the fact that ability scores can scale infinitely, personally, but it doesn't seem to me that the infinite scaling of Strength jibes with the differing carrying capacities of different sized creatures. To illustrate, it seems to me that an Ogre- a Large (9ft) tall creature- already gets quite a benefit to his Strength from his size, without adding an additional +10 to his Strength score. IE, a 10 Strength Ogre will have double the carrying capacity of a 10 Strength Human- which seems about right for me. Maybe the Ogre should have a, say, +2 or +4 to Strength (possibly), making it even stronger than an equally average Human (10 Str for Human, 12 or 14 for your average Ogre), but giving a +10 is excessive, IMO. Similarly, why should Small and smaller creatures have Strength penalties as a matter of course (as seems to be the situation in most cases). Halflings and Gnomes, for example, are already penalized by having only 3/4 the carrying capacity of a Human (or other Medium-sized creature); why the additional -2 to Strength? IMO, the Strength/Size issue should scale between size categories- for example in the Medium size category Human is the average example (10 Strength, or +0). Half-Orcs are somewhat stronger than that (+2 Strength). Orcs, Bugbears, and Gnolls are even stronger (+4 Strength). Dwarves are about the same strength (due to physical makeup) as Humans. More slightly built and frail Medium-size creatures would have Strength penalties (no examples come to mind offhand, though). In the Large category, we'll use the Ogre as our baseline average example (no Strength penalty or Bonus). His Strength is still twice a 10 Strength human (increased carrying capacity) and roughly equal to that of an Orc, Bugbear, or Gnoll. Optionally (as above) the Ogre may be a +2 Strength creature, in which case a different "baseline" Large creature would need to be found (perhaps a Half-ogre?). Hill Giants and Trolls would be on the scale above Ogres, with a +2 or +4 to Strength. In Small categories, Halflings and/or Gnomes would probably be the baseline, with +0 to their adjustments (yes- I realize this throws off the ability score balancing of the races, but some alternative might be found). Kobolds would probably be -2, etc. It seems to me that this sort of inter-size scaling makes more logical sense, and avoids the (IMO) difficulties of massively overpowering Strength ratings for larger creatures. It might also make it more feasible to balance some of these races for use as PCs as well. Any one else have an opinion? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Strength and Size question
Top