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General Tabletop Discussion
*Dungeons & Dragons
Strength-based Rogue archetype, feedback much appreciated!
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<blockquote data-quote="Zardnaar" data-source="post: 7224576" data-attributes="member: 6716779"><p>The Brutal Rogue 5E</p><p></p><p> One key point about finesse weapons is you can use dex or strength with them. This means a strength based Rogue has to use things like Daggers, Rapiers, Shortswords etc.</p><p></p><p> For this you default to rapier.</p><p></p><p> Rogues are also a bit meh in the damage dealing department (if feats are used) especially when they miss sneak attack damage (it happens). The solution is to multiclass into fighter or better yet start as fighter. You wear heavy armor and give up on the stealth part of the Rogues thing, Dex is now a tertiary stat at best (so medium armor might be half decent). Either way the fighter benefits assuming you MC into Rogue.</p><p></p><p>1. Heavy armor.</p><p>2. Weapon Style. Hint pick duelist.</p><p>3. Better saves (str+con>dex+int).</p><p>4. Martial weapons (read longbows)</p><p>5. Second wind (mostly eh but hey its a freebie)</p><p></p><p> If Variant human take Shield Master Feat</p><p></p><p> MC into Rogue, take expertise in athletics and whatever else you like.</p><p></p><p> With the default array (16 strength) you now have athletics skill of +7 at level 2. At level 5 this is now +10. Use shield master to knock opponents prone which enables sneak attack. You can also have an AC of 20 easily enough and pick up +2 damage off duellist and provide your own advantage.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7224576, member: 6716779"] The Brutal Rogue 5E One key point about finesse weapons is you can use dex or strength with them. This means a strength based Rogue has to use things like Daggers, Rapiers, Shortswords etc. For this you default to rapier. Rogues are also a bit meh in the damage dealing department (if feats are used) especially when they miss sneak attack damage (it happens). The solution is to multiclass into fighter or better yet start as fighter. You wear heavy armor and give up on the stealth part of the Rogues thing, Dex is now a tertiary stat at best (so medium armor might be half decent). Either way the fighter benefits assuming you MC into Rogue. 1. Heavy armor. 2. Weapon Style. Hint pick duelist. 3. Better saves (str+con>dex+int). 4. Martial weapons (read longbows) 5. Second wind (mostly eh but hey its a freebie) If Variant human take Shield Master Feat MC into Rogue, take expertise in athletics and whatever else you like. With the default array (16 strength) you now have athletics skill of +7 at level 2. At level 5 this is now +10. Use shield master to knock opponents prone which enables sneak attack. You can also have an AC of 20 easily enough and pick up +2 damage off duellist and provide your own advantage. [/QUOTE]
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Strength-based Rogue archetype, feedback much appreciated!
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