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Strength-based Rogue archetype, feedback much appreciated!
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<blockquote data-quote="Kobold Stew" data-source="post: 7225517" data-attributes="member: 23484"><p>Hi, and welcome to the boards. This is an exciting first post!</p><p></p><p>First off, I'll say I support the effort to build a better Strength rogue. It's something I would want to play. </p><p></p><p>There was a discussion on this subject in August,<a href="http://www.enworld.org/forum/showthread.php?572978-The-Thug-A-Subclass-for-Strength-Rogues" target="_blank"> here</a>, and I think the result was in the end fairly balanced.</p><p></p><p>For me, the biggest hurdle to your proposal is with Force over Finesse. </p><p></p><p></p><p></p><p></p><p>I presume the intention is still to do your sneak attack damage here. </p><p></p><p>Point 3 isn't needed. There's no need to put this limit on; the build is catering to strength regardless. </p><p>Point 2 is the big sticking point. I think you need to exclude TH (and perhaps versatile) weapons from benefitting from this. First, it means you aren't able to access sneak attack dice and feats/class features (such as GWF and pole arm master) that benefit such weapons. You're not a fighter. If the benefit applied to any melee weapon that did not have the two-handed or versatile property, I think you'd find more balance. </p><p></p><p>Additionally, though, you are removing the need for advantage. That is a BIG boost, and it should come at a cost. (What does the guy need to do to get this benefit?). Without any constraints, it's just a ton of extra damage).</p><p></p><p>Perhaps if you rewrote the ability without the negatives/cancelling, it would be clearer. </p><p></p><p>In the link above, the proposal (which is balanced, to my eye) has simply "<strong>you can use any weapon that doesn't have the two-handed or heavy property with your attack roll to use your Sneak Attack. All the other rules for the Sneak Attack class feature still apply to you.</strong> " That's tight, and it doesn't come with the additional weapon proficiencies. </p><p></p><p>I hope this helps.</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 7225517, member: 23484"] Hi, and welcome to the boards. This is an exciting first post! First off, I'll say I support the effort to build a better Strength rogue. It's something I would want to play. There was a discussion on this subject in August,[URL="http://www.enworld.org/forum/showthread.php?572978-The-Thug-A-Subclass-for-Strength-Rogues"] here[/URL], and I think the result was in the end fairly balanced. For me, the biggest hurdle to your proposal is with Force over Finesse. I presume the intention is still to do your sneak attack damage here. Point 3 isn't needed. There's no need to put this limit on; the build is catering to strength regardless. Point 2 is the big sticking point. I think you need to exclude TH (and perhaps versatile) weapons from benefitting from this. First, it means you aren't able to access sneak attack dice and feats/class features (such as GWF and pole arm master) that benefit such weapons. You're not a fighter. If the benefit applied to any melee weapon that did not have the two-handed or versatile property, I think you'd find more balance. Additionally, though, you are removing the need for advantage. That is a BIG boost, and it should come at a cost. (What does the guy need to do to get this benefit?). Without any constraints, it's just a ton of extra damage). Perhaps if you rewrote the ability without the negatives/cancelling, it would be clearer. In the link above, the proposal (which is balanced, to my eye) has simply "[B]you can use any weapon that doesn't have the two-handed or heavy property with your attack roll to use your Sneak Attack. All the other rules for the Sneak Attack class feature still apply to you.[/B] " That's tight, and it doesn't come with the additional weapon proficiencies. I hope this helps. [/QUOTE]
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Strength-based Rogue archetype, feedback much appreciated!
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