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Strength bows?
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<blockquote data-quote="Majoru Oakheart" data-source="post: 6529656" data-attributes="member: 5143"><p>The real problem is that if you can use the best ranged weapon in the game(Long Bow) using strength then you can create a character who only needs one stat to simultaneously be the best at melee weapons, AC, and ranged weapons.</p><p></p><p>It requires no tradeoffs at all to be the best at literally everything. Now, some people don't care about that. I still think niche protection should be a thing. There should be a reason to have other party members around because they are better at something than you are when it comes to combat.</p><p></p><p>Having the Dex/Str split be the difference between Strong Ranged and Moderate Melee and Strong Melee and Moderate Ranged seems like a decent tradeoff to me. If you have a high dex, you are restricted to at most a 1d8 melee weapon but can use the most powerful ranged weapons at extremely long range. If you are good at strength, you can use a 2d6 melee weapon but are restricted to 1d6 damage thrown weapons that have short range.</p><p></p><p>It gives you the ability to succeed at both ranged and melee no matter which one you choose, but it makes your choice of stat meaningful to the feel of your character and lets people who make the other choice shine in the area they chose.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6529656, member: 5143"] The real problem is that if you can use the best ranged weapon in the game(Long Bow) using strength then you can create a character who only needs one stat to simultaneously be the best at melee weapons, AC, and ranged weapons. It requires no tradeoffs at all to be the best at literally everything. Now, some people don't care about that. I still think niche protection should be a thing. There should be a reason to have other party members around because they are better at something than you are when it comes to combat. Having the Dex/Str split be the difference between Strong Ranged and Moderate Melee and Strong Melee and Moderate Ranged seems like a decent tradeoff to me. If you have a high dex, you are restricted to at most a 1d8 melee weapon but can use the most powerful ranged weapons at extremely long range. If you are good at strength, you can use a 2d6 melee weapon but are restricted to 1d6 damage thrown weapons that have short range. It gives you the ability to succeed at both ranged and melee no matter which one you choose, but it makes your choice of stat meaningful to the feel of your character and lets people who make the other choice shine in the area they chose. [/QUOTE]
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