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Strength.. Is it really the best statistic?
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<blockquote data-quote="PaulGreystoke" data-source="post: 2061355" data-attributes="member: 10810"><p>Right. This is one of the reasons that the 3E designers felt that STR is the "most powerful" stat. For a melee-focussed character one stat does almost all of the work. High STR increases average melee damage 2 ways - first directly by increasing damage per hit, but also second indirectly by increasing the chance of a successful hit. And this second way also increases the chances of confirming a critical hit, which increases damage as well. So a high STR meleer is significantly more effective than a low STR one. </p><p></p><p>And the character gets the whole benefit of this right at 1st level, as opposed to a caster who may only gain the benefit of bonus spells from a higher casting stat at a level when he can actually cast the spell. For instance an 18 INT wizard gets the higher saving throw on his spells & the bonus 1st level spell at 1st class level, but can only benefit from the bonus 2nd, 3rd, & 4th level spells gradually as he gains levels over his career. So the 18 INT wizard is only marginally more effective than the 12 INT wizard at low level - & no more effective at all in spellcasting if he only uses spells with no saving throws. But the 18 STR meleer is much more effective than his 12 STR counterpart right out of the gate & keeps this advantage throughout his career.</p></blockquote><p></p>
[QUOTE="PaulGreystoke, post: 2061355, member: 10810"] Right. This is one of the reasons that the 3E designers felt that STR is the "most powerful" stat. For a melee-focussed character one stat does almost all of the work. High STR increases average melee damage 2 ways - first directly by increasing damage per hit, but also second indirectly by increasing the chance of a successful hit. And this second way also increases the chances of confirming a critical hit, which increases damage as well. So a high STR meleer is significantly more effective than a low STR one. And the character gets the whole benefit of this right at 1st level, as opposed to a caster who may only gain the benefit of bonus spells from a higher casting stat at a level when he can actually cast the spell. For instance an 18 INT wizard gets the higher saving throw on his spells & the bonus 1st level spell at 1st class level, but can only benefit from the bonus 2nd, 3rd, & 4th level spells gradually as he gains levels over his career. So the 18 INT wizard is only marginally more effective than the 12 INT wizard at low level - & no more effective at all in spellcasting if he only uses spells with no saving throws. But the 18 STR meleer is much more effective than his 12 STR counterpart right out of the gate & keeps this advantage throughout his career. [/QUOTE]
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Strength.. Is it really the best statistic?
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