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Striker, Defender, Leader, Controller Dynamic
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<blockquote data-quote="Jhaelen" data-source="post: 4228590" data-attributes="member: 46713"><p>Players in my campaigns have always chosen their characters to fit their concept first and making sure sure all combat roles are (reasonably) covered second. You can absolutely play the game even if some of the roles are not covered. I hope in 4E it will be even easier to play slightly unusual party constellations.</p><p></p><p>In my 3E campaign I have 8 players but for a given session on average 5-6 are showing up, so there's some variety in what roles are covered. Before a session starts, I point out the equivalent party level and missing or weak representation of roles.</p><p></p><p>I adjust encounters to be approriate for the equivalent party level (i.e. ECL -2 to +4) but don't adjust them according to who's present. This can lead to interesting situations but my players have shown great aptitude at adapting their tactics accordingly. It also made everyone more appreciative of other classes because it's very noticable if someone is missing whou would have made a very difficult encounter a piece of cake.</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 4228590, member: 46713"] Players in my campaigns have always chosen their characters to fit their concept first and making sure sure all combat roles are (reasonably) covered second. You can absolutely play the game even if some of the roles are not covered. I hope in 4E it will be even easier to play slightly unusual party constellations. In my 3E campaign I have 8 players but for a given session on average 5-6 are showing up, so there's some variety in what roles are covered. Before a session starts, I point out the equivalent party level and missing or weak representation of roles. I adjust encounters to be approriate for the equivalent party level (i.e. ECL -2 to +4) but don't adjust them according to who's present. This can lead to interesting situations but my players have shown great aptitude at adapting their tactics accordingly. It also made everyone more appreciative of other classes because it's very noticable if someone is missing whou would have made a very difficult encounter a piece of cake. [/QUOTE]
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