Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Striking a balance...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Greenfield" data-source="post: 5764419" data-attributes="member: 6669384"><p>Actually, the one PC I didn't list is probably the "best" in the party: I run a Bard9/Sand Shaper1/Sublime Chord1.</p><p></p><p>Yeah, the Bard is the best offensive caster in the party, and the Monk is the best fighter.</p><p></p><p>But the Bard is likely to retire soon per choice or per force. The current DM is unhappy with his use of <em>Blade Weave</em> in melee, unhappy that a 2nd level spell can keep an opponent out of combat, round after round, if they have a poor Will save. (For those unfamiliar, it gives a melee fighter/caster a single touch attack each round, on top of their normal complement of attacks. If the TA hits, the target has to make a Will save or be Dazed for a round, losing all actions.)</p><p></p><p>As a result, the DM has been giving Iron Will to everything that takes the field, or just picking opponents that can't be affected by it. </p><p></p><p>And it's sad that it's the 9 Strength Bard's melee prowess that has the DM upset. Sad that the Bard is even being forced into melee often enough to piss off the DM with his tactics.</p><p></p><p>I wonder how he'll react to <em>Hold Person</em>? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>In the mean time, however, I can't design the other players' characters for them. Whatever I do will have to be done through my own character design.</p><p></p><p>So, on the one hand I can go with a tricked-out spell caster.</p><p></p><p>On the other hand I can go with a tricked out melee fighter. Or even a non-tricked out one. A straight powerhouse fighter would set a direction as well.</p><p></p><p>Hmmm... In light of my other recent thread, I wonder how a WereBear fighter would work out? </p><p></p><p>Applying the Natural Lycanthrope template straight from the book to a well statted Human Fighter or Ranger would take some harsh ECL hits, and his hit points would likely be a bit weak, but he'd be an absolute horror in combat. (1 level of Fighter or Ranger, 6 dice of Bear and +3 level adjustment totals to 10th level, right in our range. +16 Strength, Dex +2, Con +6, Wisdom +2, a stack of feats, natural armor, DR10/Silver, enhanced senses. )</p><p></p><p>Not that I'd do the were-Bear thing. Like I said, not trying to be party dominant, just trying to up their game a bit, make the party more capable of fighting things in what's supposed to be our own weight class.</p><p></p><p>But it is a bit of fun to think about, isn't it?</p></blockquote><p></p>
[QUOTE="Greenfield, post: 5764419, member: 6669384"] Actually, the one PC I didn't list is probably the "best" in the party: I run a Bard9/Sand Shaper1/Sublime Chord1. Yeah, the Bard is the best offensive caster in the party, and the Monk is the best fighter. But the Bard is likely to retire soon per choice or per force. The current DM is unhappy with his use of [I]Blade Weave[/I] in melee, unhappy that a 2nd level spell can keep an opponent out of combat, round after round, if they have a poor Will save. (For those unfamiliar, it gives a melee fighter/caster a single touch attack each round, on top of their normal complement of attacks. If the TA hits, the target has to make a Will save or be Dazed for a round, losing all actions.) As a result, the DM has been giving Iron Will to everything that takes the field, or just picking opponents that can't be affected by it. And it's sad that it's the 9 Strength Bard's melee prowess that has the DM upset. Sad that the Bard is even being forced into melee often enough to piss off the DM with his tactics. I wonder how he'll react to [I]Hold Person[/I]? :) In the mean time, however, I can't design the other players' characters for them. Whatever I do will have to be done through my own character design. So, on the one hand I can go with a tricked-out spell caster. On the other hand I can go with a tricked out melee fighter. Or even a non-tricked out one. A straight powerhouse fighter would set a direction as well. Hmmm... In light of my other recent thread, I wonder how a WereBear fighter would work out? Applying the Natural Lycanthrope template straight from the book to a well statted Human Fighter or Ranger would take some harsh ECL hits, and his hit points would likely be a bit weak, but he'd be an absolute horror in combat. (1 level of Fighter or Ranger, 6 dice of Bear and +3 level adjustment totals to 10th level, right in our range. +16 Strength, Dex +2, Con +6, Wisdom +2, a stack of feats, natural armor, DR10/Silver, enhanced senses. ) Not that I'd do the were-Bear thing. Like I said, not trying to be party dominant, just trying to up their game a bit, make the party more capable of fighting things in what's supposed to be our own weight class. But it is a bit of fun to think about, isn't it? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Striking a balance...
Top