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Strixhaven: A Curriculum of Chaos - An In-Depth Review
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<blockquote data-quote="whimsychris123" data-source="post: 8482820" data-attributes="member: 7019985"><p>I happen to really like the setting, but I’m frustrated with this “sourcebook.” I sure wish they had focused more on the setting and less on the adventure. It feels incomplete.</p><p></p><p>I would have liked more info on the world and student life, such as dorm rooms/residence halls, cafeteria food, more sports, more clubs, lists of more classes, off-campus hangouts, etc. The world itself has so little detail. For example, Lorehold College sits on top of ruins. What ruins? Where do they come from? What about the Oriq? Can we get more details about them? The world just doesn’t seem very fleshed out. I literally was able to find further information on the M:tG website to get more details on the setting that isn’t in this 224 page “sourcebook.”</p><p></p><p>All might have been forgiven if we had a better adventure. The adventure itself seems very railroad-y and also half conceived. The villain isn’t particularly scary or interesting, his motive being particularly weak. And it really takes a lot of DM work to make each school year feel fully conceived and memorable. </p><p></p><p>That said, I like the setting enough that I plan to run a campaign. But I have some work cut out for myself to truly make it seem like a complete world and a thrilling adventure.</p></blockquote><p></p>
[QUOTE="whimsychris123, post: 8482820, member: 7019985"] I happen to really like the setting, but I’m frustrated with this “sourcebook.” I sure wish they had focused more on the setting and less on the adventure. It feels incomplete. I would have liked more info on the world and student life, such as dorm rooms/residence halls, cafeteria food, more sports, more clubs, lists of more classes, off-campus hangouts, etc. The world itself has so little detail. For example, Lorehold College sits on top of ruins. What ruins? Where do they come from? What about the Oriq? Can we get more details about them? The world just doesn’t seem very fleshed out. I literally was able to find further information on the M:tG website to get more details on the setting that isn’t in this 224 page “sourcebook.” All might have been forgiven if we had a better adventure. The adventure itself seems very railroad-y and also half conceived. The villain isn’t particularly scary or interesting, his motive being particularly weak. And it really takes a lot of DM work to make each school year feel fully conceived and memorable. That said, I like the setting enough that I plan to run a campaign. But I have some work cut out for myself to truly make it seem like a complete world and a thrilling adventure. [/QUOTE]
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Strixhaven: A Curriculum of Chaos - An In-Depth Review
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