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Strixhaven: A Curriculum of Chaos - First Party Review
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<blockquote data-quote="Libertad" data-source="post: 9157776" data-attributes="member: 6750502"><p>Laziness.</p><p></p><p></p><p></p><p></p><p><a href="https://www.reddit.com/r/StrixhavenDMs/" target="_blank">Strixhaven DMs</a> is the subreddit, and this is <a href="https://discord.gg/zmSACYyvM3" target="_blank">their accompanying Discord.</a> The subreddit's quite popular, with around 5,000 members. It ain't no r/curseofstrahd, but it has an active community and people regularly chiming in regarding those asking for advice.</p><p></p><p></p><p></p><p>There exists hardly anything about the world of Arcavios at large, either. Strixhaven more or less begins and ends at the school.</p><p></p><p></p><p></p><p>We got a more refined version of this in Dragonlance: Shadows of the Dragon Queen, where all PCs got a bonus feat at 1st and 4th level. And some of those bonus feats required an appropriate background, like the Mages of High Sorcery and Knights of Solamnia. Strixhaven more or less assumes you will take those 5 school-based backgrounds instead of using backgrounds from other sourcebooks. The Dragonlance writers were keen enough to realize that not everyone is going to want to be a Sturm or Raistlin knockoff, so they still had more general feats given out.</p><p></p><p>I do agree with you about the backgrounds really screwing over noncasters. Then again, someone opting to be a non-EK Fighter or something in this campaign is already an odd choice. But giving them something like "you can use any of these spells once per long rest" would've been an acceptable conceit.</p><p></p><p></p><p></p><p> The primers only allow slotless casting once per long rest, so they aren't infinitely abusable. Then again, I don't know if this was previously errata'd or not. I'm going based on their descriptions on Dnd Beyond.</p><p></p><p>Using infinite Goodberry to solve world hunger would've been amusing, though.</p><p></p><p></p><p></p><p>I have the feeling that Strixhaven was initially written in mind to have students be of a much lower age range like in Harry Potter, but changed it around to university later on.</p></blockquote><p></p>
[QUOTE="Libertad, post: 9157776, member: 6750502"] Laziness. [url=https://www.reddit.com/r/StrixhavenDMs/]Strixhaven DMs[/url] is the subreddit, and this is [url=https://discord.gg/zmSACYyvM3]their accompanying Discord.[/url] The subreddit's quite popular, with around 5,000 members. It ain't no r/curseofstrahd, but it has an active community and people regularly chiming in regarding those asking for advice. There exists hardly anything about the world of Arcavios at large, either. Strixhaven more or less begins and ends at the school. We got a more refined version of this in Dragonlance: Shadows of the Dragon Queen, where all PCs got a bonus feat at 1st and 4th level. And some of those bonus feats required an appropriate background, like the Mages of High Sorcery and Knights of Solamnia. Strixhaven more or less assumes you will take those 5 school-based backgrounds instead of using backgrounds from other sourcebooks. The Dragonlance writers were keen enough to realize that not everyone is going to want to be a Sturm or Raistlin knockoff, so they still had more general feats given out. I do agree with you about the backgrounds really screwing over noncasters. Then again, someone opting to be a non-EK Fighter or something in this campaign is already an odd choice. But giving them something like "you can use any of these spells once per long rest" would've been an acceptable conceit. The primers only allow slotless casting once per long rest, so they aren't infinitely abusable. Then again, I don't know if this was previously errata'd or not. I'm going based on their descriptions on Dnd Beyond. Using infinite Goodberry to solve world hunger would've been amusing, though. I have the feeling that Strixhaven was initially written in mind to have students be of a much lower age range like in Harry Potter, but changed it around to university later on. [/QUOTE]
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