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Strixhaven: A Curriculum of Chaos - First Party Review
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 9158268" data-attributes="member: 11760"><p>I bought Strixhaven and was likewise excited. I was hoping for something along the lines of 3E's Redhurst Academy of Magic (which has been essentially memory holed, as it came out during the 3E/3.5 transition and got completely ignored). That book, done as a student handbook marked up with snarky comments in the style of some 5E sourcebooks, lays out a campus full of intrigue, a recognizable campus life, hints at trouble to come and plenty of crunch in the back of the book for those who want it.</p><p></p><p>In contrast, getting a similar product with Strixhaven means cutting the book apart and reassembling it yourself. (Putting key locations in adventures is maddening to me.) There's also a ton of DMs Guild products that, together, I suspect could turn this into a fully-featured setting (although it looks like the surrounding world of Arcavious is still extremely under-detailed), but that again means dropping another $30 to make the book into the one I thought it would be to begin with. These things aren't supplemental, the way the many excellent Radiant Citadel ones are: They're required to make the book functional at all.</p><p></p><p>If it was a good setting for DMs to bring their own adventures to, that would be one thing, but it doesn't come close to managing that.</p><p></p><p>Exasperating.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 9158268, member: 11760"] I bought Strixhaven and was likewise excited. I was hoping for something along the lines of 3E's Redhurst Academy of Magic (which has been essentially memory holed, as it came out during the 3E/3.5 transition and got completely ignored). That book, done as a student handbook marked up with snarky comments in the style of some 5E sourcebooks, lays out a campus full of intrigue, a recognizable campus life, hints at trouble to come and plenty of crunch in the back of the book for those who want it. In contrast, getting a similar product with Strixhaven means cutting the book apart and reassembling it yourself. (Putting key locations in adventures is maddening to me.) There's also a ton of DMs Guild products that, together, I suspect could turn this into a fully-featured setting (although it looks like the surrounding world of Arcavious is still extremely under-detailed), but that again means dropping another $30 to make the book into the one I thought it would be to begin with. These things aren't supplemental, the way the many excellent Radiant Citadel ones are: They're required to make the book functional at all. If it was a good setting for DMs to bring their own adventures to, that would be one thing, but it doesn't come close to managing that. Exasperating. [/QUOTE]
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