Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Strixhaven Review Round-Up – What the Critics Say
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 8639893" data-attributes="member: 18"><p>I mean, to be clear that's not the comparison I'm making, mine was 256/224/192, which is the three most recent setting-books. The 64 is a different measure - that's setting and mechanics/rules only.</p><p></p><p>If we to compare that 64 to other books we need to be a bit more careful, and check how much of each book is those. It's hard for me to give exact numbers because I don't have the physical copies for most.</p><p></p><p>Also I've checked and it seems like some sites have it wrong for Ravnica, they say 320 pages, and someone here said that was right and it had 80 pages of monsters, but double-checking, it seems like it's 256 pages and about 70 pages of monsters. Looking at a copy of the contents it looks like it breaks down as 183 pages setting and rules (173 if you don't count magic items in that), the rest monsters. So nearly 3x as much setting/rules as Spelljammer, and slightly more monsters too, and no adventure. The last definitely-320-page WotC setting book was I believe Eberron.</p><p></p><p>With VRGtR, 256 pages total, looking at a scanned contents it looks like it breaks down to:</p><p>160 pages rules/setting,</p><p>35 pages general horror advice</p><p>20 pages not-great adventure</p><p>30-odd pages of monsters</p><p></p><p>Unfortunately because they try to cover a crazy amount of ground in the setting it really feels insufficient.</p><p></p><p>Strixhaven, 224 pages total is basically an adventure with a setting taped on:</p><p>40 pages rules/setting</p><p>140 pages adventure</p><p>40-odd pages of monsters/NPCs</p><p></p><p>That's like, not really a setting.</p><p></p><p>It appears Spelljammer, 192 pages total is similar but neater and waaaaaaaaaaaaaay more expensive.</p><p>64 pages rules/setting</p><p>64 pages adventure</p><p>64 pages monsters</p><p></p><p>So unless these two are aberrations, we can expect any DS/PS setting books to similarly basically be an adventure and some monsters with a minor setting tacked on. I'm <em>hoping</em> they are aberrations, but it's quite weird.</p><p></p><p>This is why I don't expect PS. They've got multiple crap versions of Sigil, the only other WotC material on Sigil is total crap, and WotC published the adventure that killed Sigil as a setting (not TSR), then according to Monte Cook, refused to publish the one which would fix Sigil. Kind of seems like they might have it in for Sigil lol, given they'd had the game for 22+ years and never done anything remotely positive or even mildly respectful with it, and keep coming out with "The poor man's Sigil" takes. Oh well. If Planescape remains the Nirvana (the band) of settings, so be it.</p><p></p><p>I expect we'll see some godawful version of Dark Sun at this point, which manages to annoy everyone by changing the setting just enough that it doesn't feel right, not including Psions, reprinting existing psionic subclasses and maybe, at most adding one, having no or very poor rules for preserving/defiling and somehow managing to chicken out on/mess up the environmental message even as climate change causes chaos in front of us, and just having a big-ass adventure take up most of the page count.</p><p></p><p>Really hoping I'm wrong on that.</p><p></p><p>What they do with the 1-2 "entirely new" settings is of more interest to me. I'm really hoping they're actual settings, with plenty of detail and stuff to engage with, not just more adventures with a small setting stuck on the side. At least with Dragonlance they're calling it an adventure.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8639893, member: 18"] I mean, to be clear that's not the comparison I'm making, mine was 256/224/192, which is the three most recent setting-books. The 64 is a different measure - that's setting and mechanics/rules only. If we to compare that 64 to other books we need to be a bit more careful, and check how much of each book is those. It's hard for me to give exact numbers because I don't have the physical copies for most. Also I've checked and it seems like some sites have it wrong for Ravnica, they say 320 pages, and someone here said that was right and it had 80 pages of monsters, but double-checking, it seems like it's 256 pages and about 70 pages of monsters. Looking at a copy of the contents it looks like it breaks down as 183 pages setting and rules (173 if you don't count magic items in that), the rest monsters. So nearly 3x as much setting/rules as Spelljammer, and slightly more monsters too, and no adventure. The last definitely-320-page WotC setting book was I believe Eberron. With VRGtR, 256 pages total, looking at a scanned contents it looks like it breaks down to: 160 pages rules/setting, 35 pages general horror advice 20 pages not-great adventure 30-odd pages of monsters Unfortunately because they try to cover a crazy amount of ground in the setting it really feels insufficient. Strixhaven, 224 pages total is basically an adventure with a setting taped on: 40 pages rules/setting 140 pages adventure 40-odd pages of monsters/NPCs That's like, not really a setting. It appears Spelljammer, 192 pages total is similar but neater and waaaaaaaaaaaaaay more expensive. 64 pages rules/setting 64 pages adventure 64 pages monsters So unless these two are aberrations, we can expect any DS/PS setting books to similarly basically be an adventure and some monsters with a minor setting tacked on. I'm [I]hoping[/I] they are aberrations, but it's quite weird. This is why I don't expect PS. They've got multiple crap versions of Sigil, the only other WotC material on Sigil is total crap, and WotC published the adventure that killed Sigil as a setting (not TSR), then according to Monte Cook, refused to publish the one which would fix Sigil. Kind of seems like they might have it in for Sigil lol, given they'd had the game for 22+ years and never done anything remotely positive or even mildly respectful with it, and keep coming out with "The poor man's Sigil" takes. Oh well. If Planescape remains the Nirvana (the band) of settings, so be it. I expect we'll see some godawful version of Dark Sun at this point, which manages to annoy everyone by changing the setting just enough that it doesn't feel right, not including Psions, reprinting existing psionic subclasses and maybe, at most adding one, having no or very poor rules for preserving/defiling and somehow managing to chicken out on/mess up the environmental message even as climate change causes chaos in front of us, and just having a big-ass adventure take up most of the page count. Really hoping I'm wrong on that. What they do with the 1-2 "entirely new" settings is of more interest to me. I'm really hoping they're actual settings, with plenty of detail and stuff to engage with, not just more adventures with a small setting stuck on the side. At least with Dragonlance they're calling it an adventure. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Strixhaven Review Round-Up – What the Critics Say
Top