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Strixhaven Review Round-Up – What the Critics Say
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<blockquote data-quote="JThursby" data-source="post: 8639928" data-attributes="member: 7025596"><p>More so than redundantly themed areas, I expect the reason planescape is a no-show is that it's probably considered too heady for what WotC envisions their player base as. These are a set of designers and writers that constantly endeavor to a) attract new players and b) dumb down or remove anything they see as too complex or controversial. If it wasn't for Chris Perkins personally championing Spelljammer I doubt we'd have gotten it at all, and I see no such advocate for Planescape. An old school setting based around competing philosophies is basically everything that WotC does <em>not</em> want in a modern 5e book. The best you could possibly hope for is a planar anthology book with Sigil as the token hub that nobody actually uses.</p></blockquote><p></p>
[QUOTE="JThursby, post: 8639928, member: 7025596"] More so than redundantly themed areas, I expect the reason planescape is a no-show is that it's probably considered too heady for what WotC envisions their player base as. These are a set of designers and writers that constantly endeavor to a) attract new players and b) dumb down or remove anything they see as too complex or controversial. If it wasn't for Chris Perkins personally championing Spelljammer I doubt we'd have gotten it at all, and I see no such advocate for Planescape. An old school setting based around competing philosophies is basically everything that WotC does [I]not[/I] want in a modern 5e book. The best you could possibly hope for is a planar anthology book with Sigil as the token hub that nobody actually uses. [/QUOTE]
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Strixhaven Review Round-Up – What the Critics Say
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