K'Plah Q'Houme
First Post
As we approach high level in our game (currently lvl. 19), we begin to experience realy strong monsters. With these experiences, comes a lot of questions. And one in particulary stands out at the moment: Big monsters and grapple checks! Take the 'Tarrasque' (MM 3.5 pg. 240) as an example. With a grapple check of 81, it is virtualy impossible to escape, even if a character, let's say a Rogue, has put all her ranks in 'Escape artist' (and lets further say that she applied oils to her armor...slippery ones), it would still be almost impossible, if not utterly impossible, to escape a monster with a grapple check like this. Now we have argued a little about this in our group, and basicly we all agree, that a monster like the 'Tarrasque' has, and should have, an advantage because it is so huge. But still a character also has to have a possiblity to either escape or counter any attack, and we feel that this is almost not present with a monster like this (and many others). What do you guys do about these brutes? Is there some way that a character can overcome a grapple check like this, that you know of other than deploying all available ranks in escape artist (thought about Stones Platoon 'Deploy all remains on my perimiter' scuse me!!!), using magic oils, or perhaps use a helm of teleport to escape, once grappled?
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