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ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
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Stronghold Builder's Guidebook Prices
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<blockquote data-quote="Hardhead" data-source="post: 1205895" data-attributes="member: 2844"><p>I think a major point that some people maybe aren't thinking about is that, unlike historic middle-ages, D&D worlds generally have a decent sized middle-class. At least, this is true of Forgotten Realms and Greyhawk (depending on region, of course, but it's generally true).</p><p></p><p></p><p></p><p>Good point. Let's compare this to what you can size in the Adventure Path modules, since those are supposed to by typical D&D.</p><p></p><p>At 5th level, the characters could take over the Stone's Tooth in Forge of Fury. A very nice "castle" that would require some renovation, sure, but certainly way better than what they could afford. Certainly, it's better than the small fort or large house I asked for at this level!</p><p></p><p>Heart of Nightfang Spire: For 10th level. If they players take this place over, they'd get a very nice castle. Big, lots of rooms. Defensible. About what I asked for at this level.</p><p></p><p>Lord of the Iron Fortress: For 15th level characters. Get this one, and you get a large, pure iron fortress generally protected from scrying by wonderous architecture. It even has powerful golems that serve whoever is master of the forge (including PCs if they take over). Nice! Even more than the "castle with all the knobs on" that I asked for.</p><p></p><p>Bastion of Broken Souls: Never played it, unfortunately. From the name, it sounds like a pretty high-fantasy place, though. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>So, if you want to use the adventure path modules as a benchmark, I'd say that they generally support my assumptions about what to expect when.</p><p></p><p>Also, if you don't face Floating Castles at 20th level, when *would* you face them? I guess if you were playing epic levels, maybe? But most campaigns don't go that far (for good reason, I think).</p><p></p><p></p><p>EDIT:</p><p></p><p></p><p></p><p>Not according to the Stronghold Builder's Guidebook. Packed earth still costs 250 gp per SS (part of the price is hiring workers, ect, so that's why it has a price, even if it is kinda steep).</p><p></p><p>A house that was one bedroom SS made of packed earth would still cost 950 gp.</p></blockquote><p></p>
[QUOTE="Hardhead, post: 1205895, member: 2844"] I think a major point that some people maybe aren't thinking about is that, unlike historic middle-ages, D&D worlds generally have a decent sized middle-class. At least, this is true of Forgotten Realms and Greyhawk (depending on region, of course, but it's generally true). Good point. Let's compare this to what you can size in the Adventure Path modules, since those are supposed to by typical D&D. At 5th level, the characters could take over the Stone's Tooth in Forge of Fury. A very nice "castle" that would require some renovation, sure, but certainly way better than what they could afford. Certainly, it's better than the small fort or large house I asked for at this level! Heart of Nightfang Spire: For 10th level. If they players take this place over, they'd get a very nice castle. Big, lots of rooms. Defensible. About what I asked for at this level. Lord of the Iron Fortress: For 15th level characters. Get this one, and you get a large, pure iron fortress generally protected from scrying by wonderous architecture. It even has powerful golems that serve whoever is master of the forge (including PCs if they take over). Nice! Even more than the "castle with all the knobs on" that I asked for. Bastion of Broken Souls: Never played it, unfortunately. From the name, it sounds like a pretty high-fantasy place, though. :) So, if you want to use the adventure path modules as a benchmark, I'd say that they generally support my assumptions about what to expect when. Also, if you don't face Floating Castles at 20th level, when *would* you face them? I guess if you were playing epic levels, maybe? But most campaigns don't go that far (for good reason, I think). EDIT: Not according to the Stronghold Builder's Guidebook. Packed earth still costs 250 gp per SS (part of the price is hiring workers, ect, so that's why it has a price, even if it is kinda steep). A house that was one bedroom SS made of packed earth would still cost 950 gp. [/QUOTE]
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