Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Story Hour
Struggle and Strife- A scarred lands storyhour
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lars Frehse" data-source="post: 769465" data-attributes="member: 1674"><p><strong>The tomb of Marilvaz the sage- part 4 of 4</strong></p><p></p><p>No one of them was able to decipher the writing on the wall. However, since it's mere letters were looking wicked, it seemed plausible that it was the language of hell. This was most likely the ritual. Jan looked around, seeing if there was anything with an evil aura, and as he looked at the sarcophagus, his fears were confirmed. Indeed, there was a pulsating aura of darkest evil shining through the massive stone.</p><p></p><p>He told his friends about it who decided to copy the ritual on the wall and then leave as swiftly as possible. Before that, however, they took a look at the mirrors.</p><p></p><p>Each of them enabled them to look at one of the other rooms. There were fourteen mirrors and fourteen rooms and corridors, and above and below each mirror a pair of words was inscribed.</p><p></p><p>"Maybe the words hold a clue to the ritual", Torn said.</p><p></p><p>Niklas took a look, too:"Or maybe they are the key to a spell if put together."</p><p></p><p>Trepat shook his head:"I don't think that there would be another puzzle, after there had been one in the graveyard. But these words are complete nonsense." He pointed at the one that stood over the miror that showed the temple in which they had been attacked by the allips. "I mean, what is "Warwoople" supposed to be? An elaborate hoax maybe? Or perhaps...".</p><p></p><p>Torn interrupted him:"Look at the mirror!".</p><p></p><p>Trepat turned around and now he saw it too: Through the collums in the hall, he could see the shapes of the allips again. He furrowed his brow:"When did they come back?".</p><p></p><p>"The moment you said Warwoople", Torn answered.</p><p></p><p>Now Niklas walked up to the mirror, looked at the word below the mirror and said:" Parkaul.".</p><p></p><p>Immediately, the allips disappeared. He said Warwoople again and the allips reappeared. Now they took a closer look at the two rooms which they hadn't entered: A greenhouse and a room full of skeletons. They used the words to deactivate the rooms and then they picked up the tomes therein.</p><p></p><p>Now all that was left for them to do was to copy the writings on the wall word by word, which turned out to be a tedious task, since the writing was completely unknown to every one of them, and they had to copy it letter for letter, doublechecking to make sure that every single stroke or dot was identical to the ones on the wall.</p><p></p><p>Each of them took a part of the wall to copy and they worked in silence, only speaking to each other when they weren't able to make out a letter properly or when they discovered a mistake in the work of someone else. Still, this was as exhausting as any hard labor they knew- especially since soon their eyes were hurting from the strain and they needed all their concentration to keep the unknown letters from blurring into each other.</p><p></p><p>Hours passed, as suddenly the silence was disturbed by footsteps and human voices. They turned around, half expecting to see a group of intruders coming up the spiral staircase, as they saw that in fact the voices were coming from the mirror that gave them a view on the entranceway. </p><p></p><p>There they say nine humans in leather armor who were accompanied by a mansized writhing mass of darkness. Trepat noticed that the writhing darkness was in fact hundreds of black snakes which were writhing and moving around each other, giving the multitude the superficial look of one solid object.</p><p></p><p>The strange group entered the tomb without hesitating in the entrance cave, and Ben pointed at their leader:" That one is definetly a druid of Mormo.".</p><p></p><p>The group reached the first fork in the way, and there the leader split the group: three of his followers would turn left, three right and two would stay with him. Then he said something to the writhing mass of snakes, and that too split in three- one "heap" stayed with the leader and the other two parts went with one of the groups each.</p><p></p><p>Meanwhile, the friends started to frantically debate a plan regarding what to do In the end they came up with this: Torn and Trepat would wait in the corridor behind the secret door in the first pit. There, they would shoot their arrows, which Trepat had charged with electricity, at whoever opened it and then run for it. Niklas and Ben stayed back in the room with the magical mirrors, where they would activate all the rooms through which the Mormo worshippers came, while Jan would wait in the gaming room in case they needed immediate help- he was definetly too slow for the hit and run tactics they wanted to apply.</p><p></p><p>Even though the friends were outnumbered, they had one vital ally, and they would use that one for their greatest advantage- their ally was the tomb of Marilvaz the sage itself.</p></blockquote><p></p>
[QUOTE="Lars Frehse, post: 769465, member: 1674"] [b]The tomb of Marilvaz the sage- part 4 of 4[/b] No one of them was able to decipher the writing on the wall. However, since it's mere letters were looking wicked, it seemed plausible that it was the language of hell. This was most likely the ritual. Jan looked around, seeing if there was anything with an evil aura, and as he looked at the sarcophagus, his fears were confirmed. Indeed, there was a pulsating aura of darkest evil shining through the massive stone. He told his friends about it who decided to copy the ritual on the wall and then leave as swiftly as possible. Before that, however, they took a look at the mirrors. Each of them enabled them to look at one of the other rooms. There were fourteen mirrors and fourteen rooms and corridors, and above and below each mirror a pair of words was inscribed. "Maybe the words hold a clue to the ritual", Torn said. Niklas took a look, too:"Or maybe they are the key to a spell if put together." Trepat shook his head:"I don't think that there would be another puzzle, after there had been one in the graveyard. But these words are complete nonsense." He pointed at the one that stood over the miror that showed the temple in which they had been attacked by the allips. "I mean, what is "Warwoople" supposed to be? An elaborate hoax maybe? Or perhaps...". Torn interrupted him:"Look at the mirror!". Trepat turned around and now he saw it too: Through the collums in the hall, he could see the shapes of the allips again. He furrowed his brow:"When did they come back?". "The moment you said Warwoople", Torn answered. Now Niklas walked up to the mirror, looked at the word below the mirror and said:" Parkaul.". Immediately, the allips disappeared. He said Warwoople again and the allips reappeared. Now they took a closer look at the two rooms which they hadn't entered: A greenhouse and a room full of skeletons. They used the words to deactivate the rooms and then they picked up the tomes therein. Now all that was left for them to do was to copy the writings on the wall word by word, which turned out to be a tedious task, since the writing was completely unknown to every one of them, and they had to copy it letter for letter, doublechecking to make sure that every single stroke or dot was identical to the ones on the wall. Each of them took a part of the wall to copy and they worked in silence, only speaking to each other when they weren't able to make out a letter properly or when they discovered a mistake in the work of someone else. Still, this was as exhausting as any hard labor they knew- especially since soon their eyes were hurting from the strain and they needed all their concentration to keep the unknown letters from blurring into each other. Hours passed, as suddenly the silence was disturbed by footsteps and human voices. They turned around, half expecting to see a group of intruders coming up the spiral staircase, as they saw that in fact the voices were coming from the mirror that gave them a view on the entranceway. There they say nine humans in leather armor who were accompanied by a mansized writhing mass of darkness. Trepat noticed that the writhing darkness was in fact hundreds of black snakes which were writhing and moving around each other, giving the multitude the superficial look of one solid object. The strange group entered the tomb without hesitating in the entrance cave, and Ben pointed at their leader:" That one is definetly a druid of Mormo.". The group reached the first fork in the way, and there the leader split the group: three of his followers would turn left, three right and two would stay with him. Then he said something to the writhing mass of snakes, and that too split in three- one "heap" stayed with the leader and the other two parts went with one of the groups each. Meanwhile, the friends started to frantically debate a plan regarding what to do In the end they came up with this: Torn and Trepat would wait in the corridor behind the secret door in the first pit. There, they would shoot their arrows, which Trepat had charged with electricity, at whoever opened it and then run for it. Niklas and Ben stayed back in the room with the magical mirrors, where they would activate all the rooms through which the Mormo worshippers came, while Jan would wait in the gaming room in case they needed immediate help- he was definetly too slow for the hit and run tactics they wanted to apply. Even though the friends were outnumbered, they had one vital ally, and they would use that one for their greatest advantage- their ally was the tomb of Marilvaz the sage itself. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Struggle and Strife- A scarred lands storyhour
Top