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Struggling in the industry - one more try
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<blockquote data-quote="BiggusGeekus" data-source="post: 2316123" data-attributes="member: 1014"><p>Others will give you good advice about PDF publishing. But, let's face it, that's not my beat. So here's some "alternative" advice for you.</p><p></p><p></p><p><u>How To Be A PDF Publisher With A Poor Selling Product</u></p><p></p><p><strong>1) Keep At It! Join the Origins Party!</strong></p><p></p><p>If you look at the Origins signups you'll see that if you publish three games you're an official publisher guy who can get a discount into the Con. Plus, you get invited to the secret publisher's meeting where game designers from around the world indulge in their vile deprivations. No one talks about what happens in there, but some of the booth babes at the con are never seen again.</p><p></p><p><strong>2) The Product Is Too Profound For The Masses</strong></p><p></p><p>Yes, you didn't just design a game ... you produced <em>art</em>! Those cattle they call the cutomer base are nothing more than "sheeple". They'll buy any load of crud with pretty colors and simple flavor text for their simple little brains. </p><p></p><p>Remember: if you're going to go this route you'll have to use the following phrase: <em>"Monte Cooke? Yes, I'm aware of his 'work'".</em> Remember to sniff dissmissively after you've said that. The sniff is very important. Practice it in the mirror until you get it right.</p><p></p><p><strong>3) It's WotC's Fault</strong></p><p></p><p>Just tell people that WotC had a similar product come out a couple of weeks after yours was released. Imply that they stole the idea off of you. Most gamers don't read the product release schedule, so they'll never know. If any one does catch you, just say "<em>Oh, so they've revised it now have they? Good. I didn't want to have to take legal action</em>". Note that this is technically the truth. Product schedules get revised all the time and you really don't want to take legal action because you're completely in the wrong. </p><p></p><p><strong>4) It's Erik Mona's Fault</strong></p><p></p><p>I don't know how you'll pull this one off, but we've had two threads on the topic this week alone, so why not make it a trifecta? </p><p></p><p><strong>5) Start A Political Blog</strong></p><p></p><p>Flip a coin and let that determine if you're going to start out in the left or right. Now just cut-n-paste from the wackiest most insane sites you can find. It doesn't even have to pertain to your own country. Bonus points if you pass off a work of satire as an impecible source. Keep this up for about six months while you gain a reputation. Now pretend to "see the light" and switch sides. You'll gain so much attention you'll have to increase your bandwidth.</p><p></p><p><strong>6) Be Like Phil Reed</strong></p><p></p><p>I'm sure you're aware that there is no such person as "Phil Reed". They just plugged the SRD into a giant supercomputer that's based in a secret location outside of Xenia, Ohio. Sure, they get some bad hits. Who can forget <em>"12 Recpies For Unicorn Barbeque"</em>? But they also generate some fine product. You can't afford a giant super computer, and the facility in Xenia is too well guarded to break in. So just pound on the keyboard with your nose and make whatever comes out (of the computer that is, not your nose) as OGC.</p><p></p><p>Good luck with the publishing and happy gaming!</p></blockquote><p></p>
[QUOTE="BiggusGeekus, post: 2316123, member: 1014"] Others will give you good advice about PDF publishing. But, let's face it, that's not my beat. So here's some "alternative" advice for you. [u]How To Be A PDF Publisher With A Poor Selling Product[/u] [b]1) Keep At It! Join the Origins Party![/b] If you look at the Origins signups you'll see that if you publish three games you're an official publisher guy who can get a discount into the Con. Plus, you get invited to the secret publisher's meeting where game designers from around the world indulge in their vile deprivations. No one talks about what happens in there, but some of the booth babes at the con are never seen again. [b]2) The Product Is Too Profound For The Masses[/b] Yes, you didn't just design a game ... you produced [i]art[/i]! Those cattle they call the cutomer base are nothing more than "sheeple". They'll buy any load of crud with pretty colors and simple flavor text for their simple little brains. Remember: if you're going to go this route you'll have to use the following phrase: [i]"Monte Cooke? Yes, I'm aware of his 'work'".[/i] Remember to sniff dissmissively after you've said that. The sniff is very important. Practice it in the mirror until you get it right. [b]3) It's WotC's Fault[/b] Just tell people that WotC had a similar product come out a couple of weeks after yours was released. Imply that they stole the idea off of you. Most gamers don't read the product release schedule, so they'll never know. If any one does catch you, just say "[i]Oh, so they've revised it now have they? Good. I didn't want to have to take legal action[/i]". Note that this is technically the truth. Product schedules get revised all the time and you really don't want to take legal action because you're completely in the wrong. [b]4) It's Erik Mona's Fault[/b] I don't know how you'll pull this one off, but we've had two threads on the topic this week alone, so why not make it a trifecta? [b]5) Start A Political Blog[/b] Flip a coin and let that determine if you're going to start out in the left or right. Now just cut-n-paste from the wackiest most insane sites you can find. It doesn't even have to pertain to your own country. Bonus points if you pass off a work of satire as an impecible source. Keep this up for about six months while you gain a reputation. Now pretend to "see the light" and switch sides. You'll gain so much attention you'll have to increase your bandwidth. [b]6) Be Like Phil Reed[/b] I'm sure you're aware that there is no such person as "Phil Reed". They just plugged the SRD into a giant supercomputer that's based in a secret location outside of Xenia, Ohio. Sure, they get some bad hits. Who can forget [i]"12 Recpies For Unicorn Barbeque"[/i]? But they also generate some fine product. You can't afford a giant super computer, and the facility in Xenia is too well guarded to break in. So just pound on the keyboard with your nose and make whatever comes out (of the computer that is, not your nose) as OGC. Good luck with the publishing and happy gaming! [/QUOTE]
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