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<blockquote data-quote="A'tuin" data-source="post: 9246428" data-attributes="member: 6995754"><p>Hi Mercury,</p><p></p><p>This is a very sad post, but I completely hear you. The 5e campaign books are not really all that great. I think the problem is that they try to take you from 1st level to a high level too quickly and don't let you savor the small stuff. I hope you work it out. My best advice is to write your own campaign/story, and pick individual adventures from DMsguild.com or another similar site. Your family will love your story more than most of the WoTC stuff out there. It may sound daunting, but I promise it will come to you. As a DM, at the end of each adventure, you just have to imagine what should come next for your PCs (Player Characters). Have they earned any enemies? Are they just looking for more adventure? Playing campaign-style DnD is about creating a life for the players' characters.</p><p></p><p>Some other tips for new DMs and players:</p><ul> <li data-xf-list-type="ul">Keep it low-level and savor character development. I would target no more than 3 levels per year, or perhaps faster up to level 5, and then slow down to 1 or 2 levels a year, with the climax of your campaign probably occurring around levels 10-12.</li> <li data-xf-list-type="ul">Develop the NPCs and their loyalties. Some will be for, and some against, or neutral to the party. Having great NPCs will help you develop your campaign world into something believable, and will constantly give you new ideas for directions your campaign might go.</li> <li data-xf-list-type="ul">Instead of having your family pick out the next adventure, let the characters' choices and the world events happening in your campaign guide it. The characters' actions and interactions with NPCs will tell you what direction to take the campaign.</li> <li data-xf-list-type="ul">Keep reading these forums for simple ideas that make your game more fun (don't forget that fun is one of the most important benefits of the game; the next major benefit is camaraderie, but it is hard to build camaraderie without the fun part).</li> </ul><p></p><p>These tips might help you get your family campaign into a sustainable rhythm. If I can be of any assistance to you in this matter, please don't hesitate to reach out.</p></blockquote><p></p>
[QUOTE="A'tuin, post: 9246428, member: 6995754"] Hi Mercury, This is a very sad post, but I completely hear you. The 5e campaign books are not really all that great. I think the problem is that they try to take you from 1st level to a high level too quickly and don't let you savor the small stuff. I hope you work it out. My best advice is to write your own campaign/story, and pick individual adventures from DMsguild.com or another similar site. Your family will love your story more than most of the WoTC stuff out there. It may sound daunting, but I promise it will come to you. As a DM, at the end of each adventure, you just have to imagine what should come next for your PCs (Player Characters). Have they earned any enemies? Are they just looking for more adventure? Playing campaign-style DnD is about creating a life for the players' characters. Some other tips for new DMs and players: [LIST] [*]Keep it low-level and savor character development. I would target no more than 3 levels per year, or perhaps faster up to level 5, and then slow down to 1 or 2 levels a year, with the climax of your campaign probably occurring around levels 10-12. [*]Develop the NPCs and their loyalties. Some will be for, and some against, or neutral to the party. Having great NPCs will help you develop your campaign world into something believable, and will constantly give you new ideas for directions your campaign might go. [*]Instead of having your family pick out the next adventure, let the characters' choices and the world events happening in your campaign guide it. The characters' actions and interactions with NPCs will tell you what direction to take the campaign. [*]Keep reading these forums for simple ideas that make your game more fun (don't forget that fun is one of the most important benefits of the game; the next major benefit is camaraderie, but it is hard to build camaraderie without the fun part). [/LIST] These tips might help you get your family campaign into a sustainable rhythm. If I can be of any assistance to you in this matter, please don't hesitate to reach out. [/QUOTE]
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