Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Stuff 5E Did Right
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zardnaar" data-source="post: 9459666" data-attributes="member: 6716779"><p>Well it's easy to focus on the negatives of WotC bring a terrible company. Never the less I think they did a few things very well that contributed to the success of 5E blowing up. Some of this is in concept even if the execution was off here and there.</p><p></p><p>1. Advantage and disadvantage mechanic. Personally I was over the number bloat of 3E, 4E and Pathfinder. Hell throw in Star Wars Saga Edition. Mathematics isn't fun rolling dice is. Very newbie/DM friendly.</p><p></p><p>2. Level 1 and 2 being the training levels. Very noticeable running the game for newer players vs old salts. Sure we grumble about it but ENworlds not particularly representative or newbies.</p><p></p><p>3. Opt in complexity. Yes the champion might not be to exciting and we probably love our feats. A feats probably better than an ASI but ASI is still good in your prime stat early on. The champion might not be for you play something else.</p><p></p><p>4. Bounded accuracy. Didn't work as intended but smaller numbers are good. Think I would personally prefer stretching +6 over 20 levels to +10 a'la 4E but use B/X stat array (18's capped at +3).</p><p></p><p>5. The round structure. Very similar to 4E but you cant swap a move action into bonus (minor) action. This is good it's less complicated and you can dodge various exploits. You could use it to clone any previous edition tweaking it as required eg minor action becomes a bonus action and you can swap a move action.</p><p></p><p>6. Monster design. They kinda screwed up the monster design part but large using a d10 HD, huge d12, small d6 is quite good. One could also tweak the 5E monsters to redo older editions. Eg a B/X ogre being upgraded to 1d10 vs d8 HD is a buff that's not going to wreck the game. You could also use older edition design concepts eg 4E ones or adding old school energy drains and SR if you desired.</p><p></p><p>7. Lower complexity in general. Got a laugh at my newbie friendly beginners game. I handed a 13 year old player 900 pages of the core rules and told him to make a character in 15 minutes. Instead I supplied each player with a 2 page cheat cheat summarizing the 5E round structure and what to do.</p><p></p><p>8. Excellent Starter Sets. Both the starter sets and essentials are very good for onboarding newer players. They all have their flaws. A great one would have LMoP (S tier adventure. B tier product)with a tweaked opening encounter, the bells and whistles of the essentials box and pre constructed characters from DoSI.</p><p></p><p> I think these are the main ones. I am getting sick of 5E but I was an early adopter in 2014. 3.X is the only other version I've played for 10 years+. BECMI was just over a year, 6 years for 2E, 4E 2 short campaigns, 1E occasional short campaigns, clones 3 years. I was very sick of 3.X as well.</p><p></p><p> Overall well done 5E. On a tier list I would put it near the top alongside 2E and the Basic line in no particular order.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 9459666, member: 6716779"] Well it's easy to focus on the negatives of WotC bring a terrible company. Never the less I think they did a few things very well that contributed to the success of 5E blowing up. Some of this is in concept even if the execution was off here and there. 1. Advantage and disadvantage mechanic. Personally I was over the number bloat of 3E, 4E and Pathfinder. Hell throw in Star Wars Saga Edition. Mathematics isn't fun rolling dice is. Very newbie/DM friendly. 2. Level 1 and 2 being the training levels. Very noticeable running the game for newer players vs old salts. Sure we grumble about it but ENworlds not particularly representative or newbies. 3. Opt in complexity. Yes the champion might not be to exciting and we probably love our feats. A feats probably better than an ASI but ASI is still good in your prime stat early on. The champion might not be for you play something else. 4. Bounded accuracy. Didn't work as intended but smaller numbers are good. Think I would personally prefer stretching +6 over 20 levels to +10 a'la 4E but use B/X stat array (18's capped at +3). 5. The round structure. Very similar to 4E but you cant swap a move action into bonus (minor) action. This is good it's less complicated and you can dodge various exploits. You could use it to clone any previous edition tweaking it as required eg minor action becomes a bonus action and you can swap a move action. 6. Monster design. They kinda screwed up the monster design part but large using a d10 HD, huge d12, small d6 is quite good. One could also tweak the 5E monsters to redo older editions. Eg a B/X ogre being upgraded to 1d10 vs d8 HD is a buff that's not going to wreck the game. You could also use older edition design concepts eg 4E ones or adding old school energy drains and SR if you desired. 7. Lower complexity in general. Got a laugh at my newbie friendly beginners game. I handed a 13 year old player 900 pages of the core rules and told him to make a character in 15 minutes. Instead I supplied each player with a 2 page cheat cheat summarizing the 5E round structure and what to do. 8. Excellent Starter Sets. Both the starter sets and essentials are very good for onboarding newer players. They all have their flaws. A great one would have LMoP (S tier adventure. B tier product)with a tweaked opening encounter, the bells and whistles of the essentials box and pre constructed characters from DoSI. I think these are the main ones. I am getting sick of 5E but I was an early adopter in 2014. 3.X is the only other version I've played for 10 years+. BECMI was just over a year, 6 years for 2E, 4E 2 short campaigns, 1E occasional short campaigns, clones 3 years. I was very sick of 3.X as well. Overall well done 5E. On a tier list I would put it near the top alongside 2E and the Basic line in no particular order. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Stuff 5E Did Right
Top