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<blockquote data-quote="Distracted DM" data-source="post: 9459773" data-attributes="member: 6894926"><p>I'd love max 18 stats with +3's... I think the current stat bonuses <s>break</s> bend bounded accuracy with how quickly and easily PCs get to 20/+5, especially considering how often monsters are stuck with 14s and 15s in their primary stats. Yes, I can raise them artificially but I run online mostly nowadays and I often grab monsters off the rack without considering how poorly they'll stack up against a level 4-5 hero's stats <img class="smilie smilie--emoji" alt="😆" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f606.png" title="Grinning squinting face :laughing:" data-shortname=":laughing:" loading="lazy" width="64" height="64" /> </p><p></p><p>Yeah that's a big plus for 5e. Of course you can say that other editions had lots of hacks etc as well, but 5e does feel like it's inherently moddable without TOO much fuss.</p></blockquote><p></p>
[QUOTE="Distracted DM, post: 9459773, member: 6894926"] I'd love max 18 stats with +3's... I think the current stat bonuses [S]break[/S] bend bounded accuracy with how quickly and easily PCs get to 20/+5, especially considering how often monsters are stuck with 14s and 15s in their primary stats. Yes, I can raise them artificially but I run online mostly nowadays and I often grab monsters off the rack without considering how poorly they'll stack up against a level 4-5 hero's stats 😆 Yeah that's a big plus for 5e. Of course you can say that other editions had lots of hacks etc as well, but 5e does feel like it's inherently moddable without TOO much fuss. [/QUOTE]
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