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Stuff from your favorite edition you DON'T want in Next
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<blockquote data-quote="DonAdam" data-source="post: 6071123" data-attributes="member: 2446"><p>I'm mostly a 4e guy (with 1e or 2e a close 2nd). For me it's:</p><p></p><p>1) Too many choices for decisions that are made frequently. This takes the form of option bloat for feats, powers, and the use of powers in combat. A large culprit here is the sheer number of powers that a single character has; since a character spends so much time working through the same checklist of powers high level fights are boringly similar. When I'm making a lot of choices I want to make each choice off a narrow (or easily narrowable) set of options.</p><p></p><p>2) Too few choices for infrequent decisions. I often feel like there's not a paragon path or build option that fits a character idea I have. If I'm going to make a handful of big decisions that affect my character's whole career (class, race, paragon path or specialty, etc.) I want just the right thing. A guilty culprit in 4e here is ability scores; secondary ability scores are just too important to making classes functional, which limits multiclass opportunities that would allow for more varied characters.</p></blockquote><p></p>
[QUOTE="DonAdam, post: 6071123, member: 2446"] I'm mostly a 4e guy (with 1e or 2e a close 2nd). For me it's: 1) Too many choices for decisions that are made frequently. This takes the form of option bloat for feats, powers, and the use of powers in combat. A large culprit here is the sheer number of powers that a single character has; since a character spends so much time working through the same checklist of powers high level fights are boringly similar. When I'm making a lot of choices I want to make each choice off a narrow (or easily narrowable) set of options. 2) Too few choices for infrequent decisions. I often feel like there's not a paragon path or build option that fits a character idea I have. If I'm going to make a handful of big decisions that affect my character's whole career (class, race, paragon path or specialty, etc.) I want just the right thing. A guilty culprit in 4e here is ability scores; secondary ability scores are just too important to making classes functional, which limits multiclass opportunities that would allow for more varied characters. [/QUOTE]
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