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Stuff from your favorite edition you DON'T want in Next
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<blockquote data-quote="DEFCON 1" data-source="post: 6071619" data-attributes="member: 7006"><p>I find it completely illogical that a +6 magical item costs more than some barony's gross national product. All to just get an extra 5 points of attack bonus and damage... both of which (in 4E) you can get by taking the right powers and feats. The correlation between extra points of attack and damage from a magical weapon versus the extra points of attack and damage from all the other possible sources IS illogical. Especially when it costs hundreds of thousands of gold pieces to get.</p><p></p><p>Which is why your car analogy breaks down. We have no other source to get those extra MPH <em>except</em> to buy the better car... whereas we can get +6 to attack and damage in any number of ways besides a magic weapon. And to arbitrarily choose one of those ways to cost insane amounts of money does not make any logical sense, because those bonus points are exactly the same as bonus points you can get elsewhere. The only real difference is bonus stacking... and that's where the designers have put up the barrier for entry on those "magic weapon" attack and damage bonuses... because for some reason it's here that they feel they can't trust the players not to go nuts and grab those bonuses at times in their PCs career when they really shouldn't have them. And they completely screw around the economies of lands where these supposed weapons and items are meant to be bought and sold.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6071619, member: 7006"] I find it completely illogical that a +6 magical item costs more than some barony's gross national product. All to just get an extra 5 points of attack bonus and damage... both of which (in 4E) you can get by taking the right powers and feats. The correlation between extra points of attack and damage from a magical weapon versus the extra points of attack and damage from all the other possible sources IS illogical. Especially when it costs hundreds of thousands of gold pieces to get. Which is why your car analogy breaks down. We have no other source to get those extra MPH [I]except[/I] to buy the better car... whereas we can get +6 to attack and damage in any number of ways besides a magic weapon. And to arbitrarily choose one of those ways to cost insane amounts of money does not make any logical sense, because those bonus points are exactly the same as bonus points you can get elsewhere. The only real difference is bonus stacking... and that's where the designers have put up the barrier for entry on those "magic weapon" attack and damage bonuses... because for some reason it's here that they feel they can't trust the players not to go nuts and grab those bonuses at times in their PCs career when they really shouldn't have them. And they completely screw around the economies of lands where these supposed weapons and items are meant to be bought and sold. [/QUOTE]
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