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<blockquote data-quote="Lonely Tylenol" data-source="post: 2832493" data-attributes="member: 18549"><p>This past weekend, I started my Age of Worms adventure with a new group who have played together in the past, just not with me. They're an interesting bunch, and run the gamut from cautious and careful to reckless and silly.</p><p></p><p>In the first session, things were going all right. The party was exploring the Whispering Cairn, finding clues, starting to get an idea of how the place worked, when *wham* two characters died. This happened because the party got split up right before an important encounter [spoiler]with the beetle swarm and mad slasher[/spoiler] which caused the larger group to run off, leaving the other two stranded on the lower level, only able to emerge one at a time...which they did, getting annihilated at the leisure of the creatures that were waiting for them.</p><p></p><p>It was kind of funny, since the two had gone ahead to explore something, and the rest of the party stayed behind, then got impatient and opened a tunnel into the area with the monsters that rushed out. Then the monsters just waited around in the main area for a while, and the other characters just wandered back expecting their party to be waiting there. Oops.</p><p></p><p>Now the one player is making a new character, and I allowed the other to bring in "the dead guy's son, who is remarkably like his father," although I'm only going to allow that one once. This is my new record for "number of characters killed in the first session". The group will triumph over the cairn, I'm sure, but it's just interesting to see things grind to a halt so soon after setting out on an adventure.</p><p></p><p>Anyway, use this thread to tell your stories of adventures that crashed and burned in the first session, or at least suffered some major setbacks that derailed their plans until they could undo the damage inflicted upon those plans.</p></blockquote><p></p>
[QUOTE="Lonely Tylenol, post: 2832493, member: 18549"] This past weekend, I started my Age of Worms adventure with a new group who have played together in the past, just not with me. They're an interesting bunch, and run the gamut from cautious and careful to reckless and silly. In the first session, things were going all right. The party was exploring the Whispering Cairn, finding clues, starting to get an idea of how the place worked, when *wham* two characters died. This happened because the party got split up right before an important encounter [spoiler]with the beetle swarm and mad slasher[/spoiler] which caused the larger group to run off, leaving the other two stranded on the lower level, only able to emerge one at a time...which they did, getting annihilated at the leisure of the creatures that were waiting for them. It was kind of funny, since the two had gone ahead to explore something, and the rest of the party stayed behind, then got impatient and opened a tunnel into the area with the monsters that rushed out. Then the monsters just waited around in the main area for a while, and the other characters just wandered back expecting their party to be waiting there. Oops. Now the one player is making a new character, and I allowed the other to bring in "the dead guy's son, who is remarkably like his father," although I'm only going to allow that one once. This is my new record for "number of characters killed in the first session". The group will triumph over the cairn, I'm sure, but it's just interesting to see things grind to a halt so soon after setting out on an adventure. Anyway, use this thread to tell your stories of adventures that crashed and burned in the first session, or at least suffered some major setbacks that derailed their plans until they could undo the damage inflicted upon those plans. [/QUOTE]
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