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Stun/Paralysis effects
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<blockquote data-quote="mneme" data-source="post: 4007395" data-attributes="member: 59248"><p>I'm mystified that anyone's surprised about this.</p><p></p><p>3E Stun=Daze=Baleful Poly=Sleep = Turning = Frightened = Save or Die.</p><p></p><p>They've been saying Save or Die is gone (or at least -strongly- toned down) from forever.</p><p></p><p>Why? Because it breaks the game, more or less; once enough monsters and PCs have SoD effects, the game becomes almost entirely about SoD -- a series of rolls to avoid being removed from the combat, with the last side to fail their last roll getting summarily killed. Without SoD (or really, Save or Stop), one can have 25th level combats work more or less like 3rd level combats. With it? Not so much.</p><p></p><p>In essence, if SoS isn't completely gone, it needs to be priced at what it is -- the near-equivalent of doing all your foe's HP in damage, all at once.</p><p></p><p>Removing SoS is a problem in 4E as much as removing Time Walk was in later MtG releases.</p></blockquote><p></p>
[QUOTE="mneme, post: 4007395, member: 59248"] I'm mystified that anyone's surprised about this. 3E Stun=Daze=Baleful Poly=Sleep = Turning = Frightened = Save or Die. They've been saying Save or Die is gone (or at least -strongly- toned down) from forever. Why? Because it breaks the game, more or less; once enough monsters and PCs have SoD effects, the game becomes almost entirely about SoD -- a series of rolls to avoid being removed from the combat, with the last side to fail their last roll getting summarily killed. Without SoD (or really, Save or Stop), one can have 25th level combats work more or less like 3rd level combats. With it? Not so much. In essence, if SoS isn't completely gone, it needs to be priced at what it is -- the near-equivalent of doing all your foe's HP in damage, all at once. Removing SoS is a problem in 4E as much as removing Time Walk was in later MtG releases. [/QUOTE]
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