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Stun: The Fun-Killer
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<blockquote data-quote="aco175" data-source="post: 9296782" data-attributes="member: 27385"><p>I do not have a problem with conditions from spells and monster attacks as long as they have a "repeat the save each turn" clause. I recall an old convention game in 2e where a player was sitting out for an hour during the boss fight and it seemed to suck for them. </p><p></p><h2>Stunned</h2> <ul> <li data-xf-list-type="ul">A stunned creature is <a href="https://roll20.net/compendium/dnd5e/Rules:Conditions?expansion=0#toc_6" target="_blank">incapacitated</a> (see the condition), can’t <a href="https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_9" target="_blank">move</a>, and can speak only falteringly.</li> <li data-xf-list-type="ul">The creature automatically fails <a href="https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_12" target="_blank">Strength</a> and <a href="https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_17" target="_blank">Dexterity</a> <a href="https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_35" target="_blank">saving throws</a>.</li> <li data-xf-list-type="ul"><a href="https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_32" target="_blank">Attack rolls</a> against the creature have <a href="https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_2" target="_blank">advantage</a>.</li> </ul><h2>Unconscious</h2> <ul> <li data-xf-list-type="ul">An unconscious creature is <a href="https://roll20.net/compendium/dnd5e/Rules:Conditions?expansion=0#toc_6" target="_blank">incapacitated</a> (see the condition), can’t <a href="https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_9" target="_blank">move</a> or speak, and is unaware of its surroundings</li> <li data-xf-list-type="ul">The creature drops whatever it’s holding and falls <a href="https://roll20.net/compendium/dnd5e/Rules:Conditions?expansion=0#toc_11" target="_blank">prone</a>.</li> <li data-xf-list-type="ul">The creature automatically fails <a href="https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_12" target="_blank">Strength</a> and <a href="https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_17" target="_blank">Dexterity</a> <a href="https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_35" target="_blank">saving throws</a>.</li> <li data-xf-list-type="ul"><a href="https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_32" target="_blank">Attack rolls</a> against the creature have <a href="https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_2" target="_blank">advantage</a>.</li> <li data-xf-list-type="ul">Any <a href="https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_21" target="_blank">attack</a> that hits the creature is a <a href="https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_49" target="_blank">critical hit</a> if the attacker is within 5 feet of the creature.</li> </ul><h2>Paralyzed</h2> <ul> <li data-xf-list-type="ul">A paralyzed creature is <a href="https://roll20.net/compendium/dnd5e/Rules:Conditions?expansion=0#toc_6" target="_blank">incapacitated</a> (see the condition) and can’t move or speak.</li> <li data-xf-list-type="ul">The creature automatically fails <a href="https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_12" target="_blank">Strength</a> and <a href="https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_17" target="_blank">Dexterity</a> <a href="https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_35" target="_blank">saving throws</a>.</li> <li data-xf-list-type="ul"><a href="https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_32" target="_blank">Attack rolls</a> against the creature have <a href="https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_2" target="_blank">advantage</a>.</li> <li data-xf-list-type="ul">Any <a href="https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_21" target="_blank">attack</a> that hits the creature is a <a href="https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_49" target="_blank">critical hit</a> if the attacker is within 5 feet of the creature.</li> </ul><h2>Petrified</h2> <ul> <li data-xf-list-type="ul">A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.</li> <li data-xf-list-type="ul">The creature is <a href="https://roll20.net/compendium/dnd5e/Rules:Conditions?expansion=0#toc_6" target="_blank">incapacitated</a> (see the condition), can’t move or speak, and is unaware of its surroundings.</li> <li data-xf-list-type="ul"><a href="https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_32" target="_blank">Attack rolls</a> against the creature have <a href="https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_2" target="_blank">advantage</a>.</li> <li data-xf-list-type="ul">The creature automatically fails <a href="https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_12" target="_blank">Strength</a> and <a href="https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_17" target="_blank">Dexterity</a> <a href="https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_35" target="_blank">saving throws</a>.</li> <li data-xf-list-type="ul">The creature has <a href="https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_51" target="_blank">resistance</a> to all <a href="https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_46" target="_blank">damage</a>.</li> <li data-xf-list-type="ul">The creature is immune to <a href="https://roll20.net/compendium/dnd5e/Rules:Poisons?expansion=0#content" target="_blank">poison</a> and <a href="https://roll20.net/compendium/dnd5e/Rules:Diseases?expansion=0#content" target="_blank">disease</a>, although a poison or disease already in its system is suspended, not neutralized.</li> </ul><p></p><p>Stunned does not seem to be the worse of all the conditions.</p></blockquote><p></p>
[QUOTE="aco175, post: 9296782, member: 27385"] I do not have a problem with conditions from spells and monster attacks as long as they have a "repeat the save each turn" clause. I recall an old convention game in 2e where a player was sitting out for an hour during the boss fight and it seemed to suck for them. [HEADING=1]Stunned[/HEADING] [LIST] [*]A stunned creature is [URL='https://roll20.net/compendium/dnd5e/Rules:Conditions?expansion=0#toc_6']incapacitated[/URL] (see the condition), can’t [URL='https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_9']move[/URL], and can speak only falteringly. [*]The creature automatically fails [URL='https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_12']Strength[/URL] and [URL='https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_17']Dexterity[/URL] [URL='https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_35']saving throws[/URL]. [*][URL='https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_32']Attack rolls[/URL] against the creature have [URL='https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_2']advantage[/URL]. [/LIST] [HEADING=1]Unconscious[/HEADING] [LIST] [*]An unconscious creature is [URL='https://roll20.net/compendium/dnd5e/Rules:Conditions?expansion=0#toc_6']incapacitated[/URL] (see the condition), can’t [URL='https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_9']move[/URL] or speak, and is unaware of its surroundings [*]The creature drops whatever it’s holding and falls [URL='https://roll20.net/compendium/dnd5e/Rules:Conditions?expansion=0#toc_11']prone[/URL]. [*]The creature automatically fails [URL='https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_12']Strength[/URL] and [URL='https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_17']Dexterity[/URL] [URL='https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_35']saving throws[/URL]. [*][URL='https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_32']Attack rolls[/URL] against the creature have [URL='https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_2']advantage[/URL]. [*]Any [URL='https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_21']attack[/URL] that hits the creature is a [URL='https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_49']critical hit[/URL] if the attacker is within 5 feet of the creature. [/LIST] [HEADING=1]Paralyzed[/HEADING] [LIST] [*]A paralyzed creature is [URL='https://roll20.net/compendium/dnd5e/Rules:Conditions?expansion=0#toc_6']incapacitated[/URL] (see the condition) and can’t move or speak. [*]The creature automatically fails [URL='https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_12']Strength[/URL] and [URL='https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_17']Dexterity[/URL] [URL='https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_35']saving throws[/URL]. [*][URL='https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_32']Attack rolls[/URL] against the creature have [URL='https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_2']advantage[/URL]. [*]Any [URL='https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_21']attack[/URL] that hits the creature is a [URL='https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_49']critical hit[/URL] if the attacker is within 5 feet of the creature. [/LIST] [HEADING=1]Petrified[/HEADING] [LIST] [*]A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging. [*]The creature is [URL='https://roll20.net/compendium/dnd5e/Rules:Conditions?expansion=0#toc_6']incapacitated[/URL] (see the condition), can’t move or speak, and is unaware of its surroundings. [*][URL='https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_32']Attack rolls[/URL] against the creature have [URL='https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_2']advantage[/URL]. [*]The creature automatically fails [URL='https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_12']Strength[/URL] and [URL='https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_17']Dexterity[/URL] [URL='https://roll20.net/compendium/dnd5e/Rules:Ability%20Scores?expansion=0#toc_35']saving throws[/URL]. [*]The creature has [URL='https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_51']resistance[/URL] to all [URL='https://roll20.net/compendium/dnd5e/Rules:Combat?expansion=0#toc_46']damage[/URL]. [*]The creature is immune to [URL='https://roll20.net/compendium/dnd5e/Rules:Poisons?expansion=0#content']poison[/URL] and [URL='https://roll20.net/compendium/dnd5e/Rules:Diseases?expansion=0#content']disease[/URL], although a poison or disease already in its system is suspended, not neutralized. [/LIST] Stunned does not seem to be the worse of all the conditions. [/QUOTE]
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