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Stunting and the Bag of Flour Connundrum
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<blockquote data-quote="CharlesRyan" data-source="post: 4833151" data-attributes="member: 5265"><p>In a game as resource-oriented as D&D, have you considered tying stunting to a resource? Perhaps a 1st-level encounter power available to all classes (or select classes if you prefer) that basically unlocks access to a stunting rule.</p><p></p><p>Thus, a player who doesn't select the power won't generally succeed at such things. ("I throw flour in his face!" "OK, his face is white, but you missed his eyes. He attacks!") Maybe you'll make an exception for taking advantage of the environment in especially clever or reasonable ways, but no more than you would in a non-stunty game.</p><p></p><p>A player who takes the power can use it like any other. The effects are less well defined than other powers, but that's where the beauty of a stunt lies: the more creative the player, the more benefit he'll get from the power.</p><p></p><p>Finally, if a player takes the power and then just carries around a bag of flour, well, it's a shame he couldn't be more creative, but at least there's a reasonable price, and a restriction on how often the stunt is used.</p><p></p><p>As for players who want to do things defined by existing powers, without taking the powers, there's a simple answer to that: If you want to do that, take the power!</p></blockquote><p></p>
[QUOTE="CharlesRyan, post: 4833151, member: 5265"] In a game as resource-oriented as D&D, have you considered tying stunting to a resource? Perhaps a 1st-level encounter power available to all classes (or select classes if you prefer) that basically unlocks access to a stunting rule. Thus, a player who doesn't select the power won't generally succeed at such things. ("I throw flour in his face!" "OK, his face is white, but you missed his eyes. He attacks!") Maybe you'll make an exception for taking advantage of the environment in especially clever or reasonable ways, but no more than you would in a non-stunty game. A player who takes the power can use it like any other. The effects are less well defined than other powers, but that's where the beauty of a stunt lies: the more creative the player, the more benefit he'll get from the power. Finally, if a player takes the power and then just carries around a bag of flour, well, it's a shame he couldn't be more creative, but at least there's a reasonable price, and a restriction on how often the stunt is used. As for players who want to do things defined by existing powers, without taking the powers, there's a simple answer to that: If you want to do that, take the power! [/QUOTE]
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