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Stunting and the Bag of Flour Connundrum
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<blockquote data-quote="tomBitonti" data-source="post: 4833447" data-attributes="member: 13107"><p>If that works at your table. Lots of games would not allow that.</p><p></p><p>Let me ask ... if a player (who has a 6 square movement) asked to "stretch" there move by one extra square, in exchange for a -2 to attacks and defense, would you allow it?</p><p></p><p>From a different point of view, I would think that pretty much <em>all</em> attacks might include debilitating effects: Stuns, blindness, jarred weapons, being forced off balance, being forced to stumble or fall, knocked out of breath, being kneed in a sensitive spot.</p><p></p><p>There are all sorts of detailed effects which would normally be possible, and which which normally be what an attack would try to achieve. But, the game rules simply do not include them in the combat model.</p></blockquote><p></p>
[QUOTE="tomBitonti, post: 4833447, member: 13107"] If that works at your table. Lots of games would not allow that. Let me ask ... if a player (who has a 6 square movement) asked to "stretch" there move by one extra square, in exchange for a -2 to attacks and defense, would you allow it? From a different point of view, I would think that pretty much [i]all[/i] attacks might include debilitating effects: Stuns, blindness, jarred weapons, being forced off balance, being forced to stumble or fall, knocked out of breath, being kneed in a sensitive spot. There are all sorts of detailed effects which would normally be possible, and which which normally be what an attack would try to achieve. But, the game rules simply do not include them in the combat model. [/QUOTE]
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