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Stupid anti-magic field
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<blockquote data-quote="borc killer" data-source="post: 1280100" data-attributes="member: 14151"><p>AMF suppresses all magical effects. I interpret that in my game as anything that is being generated by magical means is prevented from functioning inside the AMF. Lightening or acid would be suppressed in all cases if it was created by magical means… at least I can’t think of any case were I would let it work.</p><p></p><p>If a Wall of Stone is being cast outside of the AMF but its area would enter it that part of the wall is suppressed. However, if the wall was made at some point in the past it would not be suppressed as the magical part of its creation is already over and thus no magic to suppress.</p><p></p><p>An Earthquake that is being cast at the person in an AMF would not be affected by it nor the ground inside of it. But casting an AMF on an area that had been affected by the spell in the past would not heal the ground (just like it does not heal wounds from a Fireball). Now in this case if the Earthquake caused some other physical effect like destroying one end of a bridge that a person with the AMF was standing on the whole bridge would collapse with the person. Or if you caused an avalanche that would affect the person in the AMF then it would affect them.</p><p></p><p>This is how I rule it. Makes perfect since in a world ruled by both magic and physics.</p><p></p><p>Borc Killer</p></blockquote><p></p>
[QUOTE="borc killer, post: 1280100, member: 14151"] AMF suppresses all magical effects. I interpret that in my game as anything that is being generated by magical means is prevented from functioning inside the AMF. Lightening or acid would be suppressed in all cases if it was created by magical means… at least I can’t think of any case were I would let it work. If a Wall of Stone is being cast outside of the AMF but its area would enter it that part of the wall is suppressed. However, if the wall was made at some point in the past it would not be suppressed as the magical part of its creation is already over and thus no magic to suppress. An Earthquake that is being cast at the person in an AMF would not be affected by it nor the ground inside of it. But casting an AMF on an area that had been affected by the spell in the past would not heal the ground (just like it does not heal wounds from a Fireball). Now in this case if the Earthquake caused some other physical effect like destroying one end of a bridge that a person with the AMF was standing on the whole bridge would collapse with the person. Or if you caused an avalanche that would affect the person in the AMF then it would affect them. This is how I rule it. Makes perfect since in a world ruled by both magic and physics. Borc Killer [/QUOTE]
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