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Stupid feat naming: Does it really matter that much?
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<blockquote data-quote="Wolfspider" data-source="post: 3967648" data-attributes="member: 300"><p>I hate to tell you, but this ain't a great example of a name not being confusing.</p><p></p><p>You gave the player a description of what the feat does and ten minutes later she was able to cobble together a No Prize-ish reason for it. That's not very impressive. (By the way, wyverns in D&D--at least up to this point--aren't magically adept creatures. They are mostly savage beasts who bite and sting the crap out of stuff.)</p><p></p><p>I bet feats like Quick Draw, Two Weapon Fighting, and Weapon Specialization are a whole lot less difficult for players to figure out.</p><p></p><p>Your example would have been much more effective if you would have given the player the feat name "Golden Wyvern Adept" and she would have then replied, "Ahhh! They must be shapers of magic!"</p><p></p><p>EDIT: Your example brought to mind <a href="http://www.youtube.com/watch?v=yp_l5ntikaU" target="_blank">the scene in Monty Python and the Holy Grail involving an explanation, seemingly rational, of how to determine if someone is a witch</a>. Great. Now I'm going to have to break out the DVD and watch it tonight. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Wolfspider, post: 3967648, member: 300"] I hate to tell you, but this ain't a great example of a name not being confusing. You gave the player a description of what the feat does and ten minutes later she was able to cobble together a No Prize-ish reason for it. That's not very impressive. (By the way, wyverns in D&D--at least up to this point--aren't magically adept creatures. They are mostly savage beasts who bite and sting the crap out of stuff.) I bet feats like Quick Draw, Two Weapon Fighting, and Weapon Specialization are a whole lot less difficult for players to figure out. Your example would have been much more effective if you would have given the player the feat name "Golden Wyvern Adept" and she would have then replied, "Ahhh! They must be shapers of magic!" EDIT: Your example brought to mind [URL=http://www.youtube.com/watch?v=yp_l5ntikaU]the scene in Monty Python and the Holy Grail involving an explanation, seemingly rational, of how to determine if someone is a witch[/URL]. Great. Now I'm going to have to break out the DVD and watch it tonight. :D [/QUOTE]
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Stupid feat naming: Does it really matter that much?
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