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Stupid High Skill Checks and Saves
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<blockquote data-quote="Rystil Arden" data-source="post: 3563862" data-attributes="member: 29014"><p>By level 10, if the NPC is expecting them to fail a DC 18 save, she is making a critical error in judgment. Let's assume the fight is supposed to be non-trivial--If the NPC is part of a group, she'll have at least level 5 spells, probably higher if she is alone. Even without any sort of Spell Focus, the DCs really should be higher than 18, since the base is 15 + Int for level 5 spells.</p><p></p><p>For comparison, in SCAP, our 3rd-level Gnome Illusionist PC had DCs that were, let me see...20 Int (thanks to +2 from the Circlet I crafted him), +1 Gnome, +2 Greater Spell Focus, +1 Shadow Weave, so he had DC 20 Colour Sprays. At level 3, with a level 1 spell. I would expect that to scale to at least DC 25 for his level 5 spells at level 9, and that's assuming he doesn't grab a Circlet +4 by then. If he does, that's DC 26.</p><p></p><p>No need to make any sort of power combos--just if you want the NPC to use spells with saves, be sure to make a build with competitive save DCs. Level 10 PCs are going to probably have a +3 Cloak of Resistance (and maybe a +4), and +3 base to weak saves. Assuming no other conditional bonuses, if they have reasonable stats in Dex and Con (14+), they'll make DC 18 more than half the time on their weakest save.</p><p></p><p></p><p>EDIT: Or basically--what Shilsen said! At level 10, don't send mooklings--send cool challenges</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 3563862, member: 29014"] By level 10, if the NPC is expecting them to fail a DC 18 save, she is making a critical error in judgment. Let's assume the fight is supposed to be non-trivial--If the NPC is part of a group, she'll have at least level 5 spells, probably higher if she is alone. Even without any sort of Spell Focus, the DCs really should be higher than 18, since the base is 15 + Int for level 5 spells. For comparison, in SCAP, our 3rd-level Gnome Illusionist PC had DCs that were, let me see...20 Int (thanks to +2 from the Circlet I crafted him), +1 Gnome, +2 Greater Spell Focus, +1 Shadow Weave, so he had DC 20 Colour Sprays. At level 3, with a level 1 spell. I would expect that to scale to at least DC 25 for his level 5 spells at level 9, and that's assuming he doesn't grab a Circlet +4 by then. If he does, that's DC 26. No need to make any sort of power combos--just if you want the NPC to use spells with saves, be sure to make a build with competitive save DCs. Level 10 PCs are going to probably have a +3 Cloak of Resistance (and maybe a +4), and +3 base to weak saves. Assuming no other conditional bonuses, if they have reasonable stats in Dex and Con (14+), they'll make DC 18 more than half the time on their weakest save. EDIT: Or basically--what Shilsen said! At level 10, don't send mooklings--send cool challenges [/QUOTE]
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