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Stupid player decisions + bad dice rolls = dead PC
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<blockquote data-quote="ruemere" data-source="post: 1156582" data-attributes="member: 5515"><p>(imho)</p><p></p><p></p><p></p><p>Ummm... how did the orcs knew about the characters if the visibility was "low"? Secondly, how do you define "low visibility"? 30'? If so, should not the orc get some penalties to their movement rates thus giving the characters one round to prepare?</p><p>(disclaimer: I do not know party levels/abilities/magic items)</p><p></p><p></p><p></p><p>Did they know beforehand that the bad guy in question was indeed bad/evil? Did they know have a reason to suspect that the guy in question is likely to risk bloodshed in a middle of a peaceful city? Did they feel the bad guy in question was going to submit to them?</p><p></p><p>If any answer to one of the above is "yes", they were only guilty of insufficient paranoia. Some people in d20 try to parley <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>If the closest answer to "yes" is "yes, but", well, they were warned and they took their chances.</p><p> </p><p></p><p></p><p>Did the Monk/Cleric have the reason to suspect that the bad guy in question was a weak willed low-level individual (i.e. someone easily succumbing to Sanctuary)? If yes, well, he roleplayed a frightened person. If not, he lost his head - it happens from time to time (talking about roleplaying, players tend to lose their wits if suddenly confronted with danger... and, since it was the third brush with death, it stands to a reason for the character to be paranoid).</p><p></p><p>By the way, why did the bad guy do such a stupid thing to follow a character in the street obviously trying to commit a murder?</p><p> </p><p> </p><p></p><p>I respectfully disagree. Risking one's life to prolong a life of a dying comrade in face of such a superior foe is stupid (LG Paladins and Clerics may differ in their opinion) as any foe with a bit of experience is going to either coup de grace (and wait for the sanctuary to run out to finish the remainder). It may be even argued that it took a lot of courage and quick thinking to taunt the foe into following you thus sparing a friend from coup de grace and lead the unaware foe into an ambush (cityguards) - the friend had a chance (4 times 5%) to stabilize, hadn't he? In other words, it can be argued that overwhelmed Monk risked everything (by dropping down Sanctuary) to save his friend.</p><p></p><p>(disclaimers: I do not know the details, my opinions, or rather alternative interpretation is based on your account of events)</p><p> </p><p> </p><p></p><p>Yes. Of course. But the wonderful thing about RPGs is that there is no uber-author to save a character through deus ex machina solutions... or, if there is, well, it's not really a game but a story <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>BTW, all of this is just a voice of a devil's advocate. If possible, could you tell us a bit more about the events which took place? I am sure I am missing something... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Regards,</p><p>Ruemere</p></blockquote><p></p>
[QUOTE="ruemere, post: 1156582, member: 5515"] (imho) Ummm... how did the orcs knew about the characters if the visibility was "low"? Secondly, how do you define "low visibility"? 30'? If so, should not the orc get some penalties to their movement rates thus giving the characters one round to prepare? (disclaimer: I do not know party levels/abilities/magic items) Did they know beforehand that the bad guy in question was indeed bad/evil? Did they know have a reason to suspect that the guy in question is likely to risk bloodshed in a middle of a peaceful city? Did they feel the bad guy in question was going to submit to them? If any answer to one of the above is "yes", they were only guilty of insufficient paranoia. Some people in d20 try to parley :) If the closest answer to "yes" is "yes, but", well, they were warned and they took their chances. Did the Monk/Cleric have the reason to suspect that the bad guy in question was a weak willed low-level individual (i.e. someone easily succumbing to Sanctuary)? If yes, well, he roleplayed a frightened person. If not, he lost his head - it happens from time to time (talking about roleplaying, players tend to lose their wits if suddenly confronted with danger... and, since it was the third brush with death, it stands to a reason for the character to be paranoid). By the way, why did the bad guy do such a stupid thing to follow a character in the street obviously trying to commit a murder? I respectfully disagree. Risking one's life to prolong a life of a dying comrade in face of such a superior foe is stupid (LG Paladins and Clerics may differ in their opinion) as any foe with a bit of experience is going to either coup de grace (and wait for the sanctuary to run out to finish the remainder). It may be even argued that it took a lot of courage and quick thinking to taunt the foe into following you thus sparing a friend from coup de grace and lead the unaware foe into an ambush (cityguards) - the friend had a chance (4 times 5%) to stabilize, hadn't he? In other words, it can be argued that overwhelmed Monk risked everything (by dropping down Sanctuary) to save his friend. (disclaimers: I do not know the details, my opinions, or rather alternative interpretation is based on your account of events) Yes. Of course. But the wonderful thing about RPGs is that there is no uber-author to save a character through deus ex machina solutions... or, if there is, well, it's not really a game but a story :) BTW, all of this is just a voice of a devil's advocate. If possible, could you tell us a bit more about the events which took place? I am sure I am missing something... :D Regards, Ruemere [/QUOTE]
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