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*TTRPGs General
Stupid player decisions + bad dice rolls = dead PC
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<blockquote data-quote="green slime" data-source="post: 1157289" data-attributes="member: 1325"><p>Actually considering that it is an Inn, I'd think that quite a few people would start looking up the stairs, and sticking noses out of their doors once a large rucus starts.</p><p></p><p>I suppose if it was late at night or in the early hours of the morning folks would be slower to take notice... But I like to think that if such an alarm as melee combatants would make, and consequent thundering down the stairs, I'd be hard pressed to not stick my nose out the door for at least a sticky beak in less than 12 seconds. Inns and hotels aren't really reknown for their huge suites. At least those I can afford. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>IMO 12 seconds is quite a lot of time, time enough to react to a noise, leap out of bed and walk 10 feet to open a door.</p></blockquote><p></p>
[QUOTE="green slime, post: 1157289, member: 1325"] Actually considering that it is an Inn, I'd think that quite a few people would start looking up the stairs, and sticking noses out of their doors once a large rucus starts. I suppose if it was late at night or in the early hours of the morning folks would be slower to take notice... But I like to think that if such an alarm as melee combatants would make, and consequent thundering down the stairs, I'd be hard pressed to not stick my nose out the door for at least a sticky beak in less than 12 seconds. Inns and hotels aren't really reknown for their huge suites. At least those I can afford. :D IMO 12 seconds is quite a lot of time, time enough to react to a noise, leap out of bed and walk 10 feet to open a door. [/QUOTE]
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