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Stupid Player Syndrome
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<blockquote data-quote="Saeviomagy" data-source="post: 1875320" data-attributes="member: 5890"><p>Well, lets throw in some bad player stories.</p><p></p><p>Strangely enough, my players seem to be able to keep their head in D&D, so these are about shadowrun.</p><p></p><p>I had a character (who was hiding in a kitchen cupboard at the time) explode himself on the grounds that if he was going down, he was taking the enemy with him. He killed them, and his mate in the cupboard next door. Unfortunatley, the guys coming after him were armed with tear gas and rubber shotgun rounds.</p><p></p><p>In fact, I think I'd already made that fact clear when they bounced off someone's armour vest.</p><p></p><p>The plot is - the runners have to nick a scroll from a secure building on a university campus. They come up with the idea of faking an infestation of deadly insects, intercepting the universities phone call for exterminators, then posing as the exterminators.</p><p></p><p>Good plan, yeah?</p><p></p><p>Ok, so this one player decides it's his job to fake the infestation. He decides bees are an easy insect to get lots of. He phones up an apiary (that's the word, right?) and strikes a deal for a couple of hives. He then goes to get them. Figuring that he doesn't want to get stung, he shows up in his light security armour. One of the two beekeepers comes out to do the deal, while the other one goes to get the hives ready.</p><p></p><p>The deal is going well, when the beekeeper he's dealing with says "Hey - that's an interesting looking suit. Where'd you get that?".</p><p></p><p>The runner, panicking, quickdraws his (unsilenced) heavy pistol and shoots him dead.</p><p></p><p>The other beekeeper, unsurprisingly, hears the gunshot, comes wandering back to find out what's going on, sees the body and starts running towards the office, screaming "I'm calling the cops!".</p><p></p><p>The runner, sensibly this time perhaps, shoots him in the back.</p><p></p><p>He then goes and gets the beehives and stuffs them in the back of the truck, closes it up and drives - not to the university campus, but to the hotel that the team are staying in.</p><p></p><p>He parks in the underground parking lot.</p><p></p><p>He then opens the back of the van.</p><p></p><p>Now - it's been a long drive. The bees have been shaken up. He didn't pick up a smoker or anything. Unsurprisingly, the bees are a bit agitated, and when he opens the back of the van, some of them begin to fly around in the parking lot.</p><p></p><p>I, as gm, suggest that maybe the van would be better off shut... The player apparently didn't agree...</p><p></p><p>The runner figures "hey - smoke calms them down, right? I own smoke grenades. Hell, they're loaded in my grenade launcher!".</p><p></p><p>He then goes into the back of the van, takes out the launcher and then fires it.</p><p></p><p>Grenade launchers have a minimum range of 50m, so the smoke grenade bounces up and down and up and down (about 10 times) before going off, filling the parking garage with very heavy smoke.</p><p></p><p>He then leaves the van, bees, hives and everything as they are, puts the grenade launcher back into the van, and proceeds to take the lift back up to the teams hotel suite.</p><p></p><p>The team decide that they don't want to be associated with the double homocide at the apiary, and believe that the presence of a large number of bees, not to mention the smoke currently pouring out of the carpark door, will probably draw some attention, and as a group they... ahem... bug out, leaving the beehives.</p><p></p><p>Later, they formulated another plan that involved using a high-powered jammer, a highjacked docwagon chopper and an earth elemental, which went quite well, except they left the valuable scroll buried in the botanical garden for long enough that the original owners tracked it via magic and took it back (I believe they intended to leave it buried there for nearly a week).</p><p></p><p>Oh well.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 1875320, member: 5890"] Well, lets throw in some bad player stories. Strangely enough, my players seem to be able to keep their head in D&D, so these are about shadowrun. I had a character (who was hiding in a kitchen cupboard at the time) explode himself on the grounds that if he was going down, he was taking the enemy with him. He killed them, and his mate in the cupboard next door. Unfortunatley, the guys coming after him were armed with tear gas and rubber shotgun rounds. In fact, I think I'd already made that fact clear when they bounced off someone's armour vest. The plot is - the runners have to nick a scroll from a secure building on a university campus. They come up with the idea of faking an infestation of deadly insects, intercepting the universities phone call for exterminators, then posing as the exterminators. Good plan, yeah? Ok, so this one player decides it's his job to fake the infestation. He decides bees are an easy insect to get lots of. He phones up an apiary (that's the word, right?) and strikes a deal for a couple of hives. He then goes to get them. Figuring that he doesn't want to get stung, he shows up in his light security armour. One of the two beekeepers comes out to do the deal, while the other one goes to get the hives ready. The deal is going well, when the beekeeper he's dealing with says "Hey - that's an interesting looking suit. Where'd you get that?". The runner, panicking, quickdraws his (unsilenced) heavy pistol and shoots him dead. The other beekeeper, unsurprisingly, hears the gunshot, comes wandering back to find out what's going on, sees the body and starts running towards the office, screaming "I'm calling the cops!". The runner, sensibly this time perhaps, shoots him in the back. He then goes and gets the beehives and stuffs them in the back of the truck, closes it up and drives - not to the university campus, but to the hotel that the team are staying in. He parks in the underground parking lot. He then opens the back of the van. Now - it's been a long drive. The bees have been shaken up. He didn't pick up a smoker or anything. Unsurprisingly, the bees are a bit agitated, and when he opens the back of the van, some of them begin to fly around in the parking lot. I, as gm, suggest that maybe the van would be better off shut... The player apparently didn't agree... The runner figures "hey - smoke calms them down, right? I own smoke grenades. Hell, they're loaded in my grenade launcher!". He then goes into the back of the van, takes out the launcher and then fires it. Grenade launchers have a minimum range of 50m, so the smoke grenade bounces up and down and up and down (about 10 times) before going off, filling the parking garage with very heavy smoke. He then leaves the van, bees, hives and everything as they are, puts the grenade launcher back into the van, and proceeds to take the lift back up to the teams hotel suite. The team decide that they don't want to be associated with the double homocide at the apiary, and believe that the presence of a large number of bees, not to mention the smoke currently pouring out of the carpark door, will probably draw some attention, and as a group they... ahem... bug out, leaving the beehives. Later, they formulated another plan that involved using a high-powered jammer, a highjacked docwagon chopper and an earth elemental, which went quite well, except they left the valuable scroll buried in the botanical garden for long enough that the original owners tracked it via magic and took it back (I believe they intended to leave it buried there for nearly a week). Oh well. [/QUOTE]
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