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Stupid Player Syndrome
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<blockquote data-quote="kigmatzomat" data-source="post: 1876663" data-attributes="member: 9254"><p>Ahhh, the stupid things players do.</p><p></p><p>Shadowrun:</p><p>We've been tracking down organleggers and have managed to find one of the chopshops. My character (ganger shaman with lots of social skills) is playing the role of the "freelance" collector while dwarf samurai and human mage are the "meat." The plan is to wait until the people inside get into a position that I, the only one who will have any significant ability observe the environment, feel is appropriate and give the triggerphrase "sure was a hot day."</p><p> The organlegger (who I know is not alone but I haven't found his buddy's hiding place yet) tosses me my pay across the bodies of my "dead" team mates. The Mage reaches his hand up to grab the chip and says "thanks." Not a half-second later the buddy, a mage, drops a massive spell on the party while the organlegger uses the HEAVY ASSAULT RIFLE he'd been carrying the whole time that I'd been hoping he'd set down to riddle the mage with bullets. </p><p> "Thanks" is now a comedy word for "stupidity" in our party.</p><p></p><p>Earthdawn:</p><p>This is less a stupid player syndrome than poor communication. Though if there is a stupid player it was me and not Krunk. We're hunting a chimera and have found its underground lair. The plan is to set a net on top of it and then entice it out with a lot of noise. </p><p>"Krunk, when I say 'now!' I want you to start banging your shield."</p><p>"Got it."</p><p>"Right so now we need to-" BANGBANGBANGBANGBANG </p><p>"What the heck are you doing?!"</p><p>"You said 'now'."</p><p>The chimera leapt out and only by the grace that the GM was too busy laughing to fight particularly well did we manage to survive *that* little screwup.</p><p></p><p>D&D 3e</p><p>The 12th level party acquires a new character with a player new to our game (but that we've gamed with in the past). The female spellsword has decided that she's going to prove her combat abilities during one of their first encounters. The party has managed to drop one of the three manticores that ambushed them so she charges to finish it, more than 100 yards away through nearly-shoulder high savannah grass.</p><p> It dropped to the ground hoping to avoid more of those painful arrows and spells while slinking off but when a small human charges up with no idea where he is (having failed her spot check) he proceeds to riddle her with tail spikes and claws. </p><p></p><p>D&D</p><p>One shot game: hideous monster is purging less-hideous monsters from their lairs and the players are guarding a caravan trying to escape. A trio of purple worms burrow out of the ground and begin attacking people and oxen. The party's mage (!!!) decides to use his bow instead of a spell since "he'll draw an attack of opportunity if he casts." (which tells you how close he is) He manages a crit on his first shot, which only encourages him, though it does cause the worm to pay attention to things in his direction. </p><p> He now decides to flee, but on foot instead of using a spell to avoid an AoO, which of course draws the worm's attention and AoO. The mage is swallowed and dies before the rest of the party can save him. </p><p>.....</p><p> Same player, same one shot, different character. Less stupid, more unfortunate. Attacked by several fiendish dire tigers his rogue charges forward to engage. Unfortunately he gets criticaled in the AoO after fumbling his tumble check and is again slain before the party can rescue him.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 1876663, member: 9254"] Ahhh, the stupid things players do. Shadowrun: We've been tracking down organleggers and have managed to find one of the chopshops. My character (ganger shaman with lots of social skills) is playing the role of the "freelance" collector while dwarf samurai and human mage are the "meat." The plan is to wait until the people inside get into a position that I, the only one who will have any significant ability observe the environment, feel is appropriate and give the triggerphrase "sure was a hot day." The organlegger (who I know is not alone but I haven't found his buddy's hiding place yet) tosses me my pay across the bodies of my "dead" team mates. The Mage reaches his hand up to grab the chip and says "thanks." Not a half-second later the buddy, a mage, drops a massive spell on the party while the organlegger uses the HEAVY ASSAULT RIFLE he'd been carrying the whole time that I'd been hoping he'd set down to riddle the mage with bullets. "Thanks" is now a comedy word for "stupidity" in our party. Earthdawn: This is less a stupid player syndrome than poor communication. Though if there is a stupid player it was me and not Krunk. We're hunting a chimera and have found its underground lair. The plan is to set a net on top of it and then entice it out with a lot of noise. "Krunk, when I say 'now!' I want you to start banging your shield." "Got it." "Right so now we need to-" BANGBANGBANGBANGBANG "What the heck are you doing?!" "You said 'now'." The chimera leapt out and only by the grace that the GM was too busy laughing to fight particularly well did we manage to survive *that* little screwup. D&D 3e The 12th level party acquires a new character with a player new to our game (but that we've gamed with in the past). The female spellsword has decided that she's going to prove her combat abilities during one of their first encounters. The party has managed to drop one of the three manticores that ambushed them so she charges to finish it, more than 100 yards away through nearly-shoulder high savannah grass. It dropped to the ground hoping to avoid more of those painful arrows and spells while slinking off but when a small human charges up with no idea where he is (having failed her spot check) he proceeds to riddle her with tail spikes and claws. D&D One shot game: hideous monster is purging less-hideous monsters from their lairs and the players are guarding a caravan trying to escape. A trio of purple worms burrow out of the ground and begin attacking people and oxen. The party's mage (!!!) decides to use his bow instead of a spell since "he'll draw an attack of opportunity if he casts." (which tells you how close he is) He manages a crit on his first shot, which only encourages him, though it does cause the worm to pay attention to things in his direction. He now decides to flee, but on foot instead of using a spell to avoid an AoO, which of course draws the worm's attention and AoO. The mage is swallowed and dies before the rest of the party can save him. ..... Same player, same one shot, different character. Less stupid, more unfortunate. Attacked by several fiendish dire tigers his rogue charges forward to engage. Unfortunately he gets criticaled in the AoO after fumbling his tumble check and is again slain before the party can rescue him. [/QUOTE]
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