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Stupid Player Syndrome
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<blockquote data-quote="jasper" data-source="post: 1880501" data-attributes="member: 277"><p>I think Merric is playing with offspring of the kids I played with when I was kid.</p><p></p><p>Stupid player </p><p>Thief is scouting about 300 yards in front of party. The party knows the enemy will be coming up the road just need a warning to start their spell casting. They are fighting a necromancer. Thief notices a bunch of crows flying around which look sickly (undead crows). Seeing the bunch of undead bugbears approaching the mark, she turns and starts signally the party the undead are coming. Instead of continuing toward the party (which would be following the plan), thief decides to climb a tree. An undead crow lands on the branch she sitting on. The thief does not move as the crow looks at her then the undead coming around the bend, then her (the failure to get the second clue). Now the party is holding spells because she is DMZ. As the last of undead gets ten yards by her she cuts loose with her bow halting the last few lines of undead. As she ignores the undead crow on her branch she is amazed that the undead last ranks are turning on her. </p><p>After much magic and combat later the party is unable to find her body and numbers of undead corpses are fewer than want she originally reported. She wound up in undead soup pot. And did not have the heart in her to attack the party in her vampire form.</p><p></p><p>Same player is arrested on minor criminal charge. Now the city had be finding bodies of suspect thieves about every three days but had not been able to find the guild headquarters. The players know this because they had previous been question on if they were members of thieves guild. She is brought before the hanging judge and is sentence to a minor flogging and fine this was with the defense help of two the party members. Members of thieves’ guild are in the courtroom watching her. She stands up and declares that she is a thief and proud member of local guild. She and her defense attorney are then tackled and placed in shackles. Still unable to keep silent, she declares there are members of guild in the courtroom and proceeds to name names and point them out. Which cause me to advance my story line five levels (I had plan on them taking out the guild when they hit tenth). After the dust settled (she was raised also) she was still outrage that the minor fine was still charged against her cut of reward money. I think the fact that the judge tried and sentence the thieves killed in brawl to hanging was big clue.</p><p></p><p></p><p>Same group son of one players. Pat is running a wizard. The group is trying to find the BBEG lair. As the pull off the main road they are halted by two orcs behind a crude barricade. Two fighters on horses advance to barricade. Pat gets mad at the two orcs mouthing off to party and drops a fire ball on them, with the two front line party members inside the blast radius and no warning.</p><p>Later the same game, the party finds the lair. Pat goes invisible with another pc. Checks out the territory around the BBEG castle, just before his spell expires instead heading for the tree line which he could make with ease before time, he decides to take his companion with him and explore the inside of castle. He has no more indivisibility spells. He gets halt inside the castle as the guard approaches within ten feet the lets loose with a fireball, which he drops at his own feet.</p><p>This and some other mistakes cause this player to be banned from playing spellcasters above level one.</p><p></p><p>Air Force kid. First he steals from the party, which includes a small fire breathing dragon with cleric levels (the npc medic since no one wanted to run clerics and I had plush dragon prop). Then he lies about it. The party lets it slip but warns him they watching him. He steals from the group again and again. Finally he steals the last time and is call on it by the dragon cleric. He challenges the dragon to single combat and lets the dragon goes first. He upset when the dragon’s breathe did two more hit points damage than he has; (funny he was never concern when the dragon was flaming his enemies). And the party does not help bandage him. Player got mad because I use the breath weapon first. But the dragon always use it breath weapon when he had too. </p><p></p><p>Air Force kid. He leads the party away from the easy adventure of taking out an orc nest (they were first level). After a receiving a lecture on how his former DM let them adventure where they may, he proceeds north toward the city which is occasionally having giant problems (yes those modules). I pull out my notes of the surrounding and warn the group they are passing near the lands of some evil witches. Instead of avoiding them he gets the party to seek them out. Imagine the three witches from Hocus Pocus. I took pity of them and let the party escape (because I did not want a TPK due his stupidity). When they bed down for night, the kid sneaks back to the witches and offers the whole party up in exchange for reviewing the witches spell books. He was surprise when they decide to make stew of him instead. </p><p></p><p></p><p>This is more oops moment or how Bob died laughing. The party meets a ghost on the third level of dungeon. Everyone laughs off the ghost and make their save. I mention it would be a good idea for everyone to check their age. Dice are rolled and Bob laughs as he gains wisdom and loses strength which really does not affect his pc. I warn everyone the need to roll up a maximum age soon. Bob mentions none of his characters have died of old age. Next week they hit the fourth level of dungeon and another ghost attacks. Bob laughs as he rolls and fails his save. He grins knowingly that his high AC would protect him against the ghost ageing attack. Bob laugh when I roll forty years. He then threw the dice to determine his max age. Bob laugh. We figured he aged one month pass his max age.</p></blockquote><p></p>
[QUOTE="jasper, post: 1880501, member: 277"] I think Merric is playing with offspring of the kids I played with when I was kid. Stupid player Thief is scouting about 300 yards in front of party. The party knows the enemy will be coming up the road just need a warning to start their spell casting. They are fighting a necromancer. Thief notices a bunch of crows flying around which look sickly (undead crows). Seeing the bunch of undead bugbears approaching the mark, she turns and starts signally the party the undead are coming. Instead of continuing toward the party (which would be following the plan), thief decides to climb a tree. An undead crow lands on the branch she sitting on. The thief does not move as the crow looks at her then the undead coming around the bend, then her (the failure to get the second clue). Now the party is holding spells because she is DMZ. As the last of undead gets ten yards by her she cuts loose with her bow halting the last few lines of undead. As she ignores the undead crow on her branch she is amazed that the undead last ranks are turning on her. After much magic and combat later the party is unable to find her body and numbers of undead corpses are fewer than want she originally reported. She wound up in undead soup pot. And did not have the heart in her to attack the party in her vampire form. Same player is arrested on minor criminal charge. Now the city had be finding bodies of suspect thieves about every three days but had not been able to find the guild headquarters. The players know this because they had previous been question on if they were members of thieves guild. She is brought before the hanging judge and is sentence to a minor flogging and fine this was with the defense help of two the party members. Members of thieves’ guild are in the courtroom watching her. She stands up and declares that she is a thief and proud member of local guild. She and her defense attorney are then tackled and placed in shackles. Still unable to keep silent, she declares there are members of guild in the courtroom and proceeds to name names and point them out. Which cause me to advance my story line five levels (I had plan on them taking out the guild when they hit tenth). After the dust settled (she was raised also) she was still outrage that the minor fine was still charged against her cut of reward money. I think the fact that the judge tried and sentence the thieves killed in brawl to hanging was big clue. Same group son of one players. Pat is running a wizard. The group is trying to find the BBEG lair. As the pull off the main road they are halted by two orcs behind a crude barricade. Two fighters on horses advance to barricade. Pat gets mad at the two orcs mouthing off to party and drops a fire ball on them, with the two front line party members inside the blast radius and no warning. Later the same game, the party finds the lair. Pat goes invisible with another pc. Checks out the territory around the BBEG castle, just before his spell expires instead heading for the tree line which he could make with ease before time, he decides to take his companion with him and explore the inside of castle. He has no more indivisibility spells. He gets halt inside the castle as the guard approaches within ten feet the lets loose with a fireball, which he drops at his own feet. This and some other mistakes cause this player to be banned from playing spellcasters above level one. Air Force kid. First he steals from the party, which includes a small fire breathing dragon with cleric levels (the npc medic since no one wanted to run clerics and I had plush dragon prop). Then he lies about it. The party lets it slip but warns him they watching him. He steals from the group again and again. Finally he steals the last time and is call on it by the dragon cleric. He challenges the dragon to single combat and lets the dragon goes first. He upset when the dragon’s breathe did two more hit points damage than he has; (funny he was never concern when the dragon was flaming his enemies). And the party does not help bandage him. Player got mad because I use the breath weapon first. But the dragon always use it breath weapon when he had too. Air Force kid. He leads the party away from the easy adventure of taking out an orc nest (they were first level). After a receiving a lecture on how his former DM let them adventure where they may, he proceeds north toward the city which is occasionally having giant problems (yes those modules). I pull out my notes of the surrounding and warn the group they are passing near the lands of some evil witches. Instead of avoiding them he gets the party to seek them out. Imagine the three witches from Hocus Pocus. I took pity of them and let the party escape (because I did not want a TPK due his stupidity). When they bed down for night, the kid sneaks back to the witches and offers the whole party up in exchange for reviewing the witches spell books. He was surprise when they decide to make stew of him instead. This is more oops moment or how Bob died laughing. The party meets a ghost on the third level of dungeon. Everyone laughs off the ghost and make their save. I mention it would be a good idea for everyone to check their age. Dice are rolled and Bob laughs as he gains wisdom and loses strength which really does not affect his pc. I warn everyone the need to roll up a maximum age soon. Bob mentions none of his characters have died of old age. Next week they hit the fourth level of dungeon and another ghost attacks. Bob laughs as he rolls and fails his save. He grins knowingly that his high AC would protect him against the ghost ageing attack. Bob laugh when I roll forty years. He then threw the dice to determine his max age. Bob laugh. We figured he aged one month pass his max age. [/QUOTE]
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