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stupidity and monte haul gaming
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<blockquote data-quote="Pielorinho" data-source="post: 10999" data-attributes="member: 259"><p>I'd be careful about taking away their toys. It's more fun to face power-level-appropriate challenges than it is to have one's power level reduced.</p><p></p><p>Putting them in situations in which fancy armor doesn't help is a good idea, if not used too often. Also, figure that if these 15th-level PCs have equipment this good, so do 15th-level NPCs. Read Piratecat's story hour for ideas both on how to throw PCs in dangerous political situations and how to use scary tactics against high-level characters.</p><p></p><p>NPCs should be scrying the PCs before battles, so that they know how best to strike. They should be casting divinations and communes. They should therefore wade into battle with protection from acid and protection from fire, do avoid those nasty weapons the PCs have.</p><p></p><p>And they should have some ideas on how to handle your PCs. Antimagic fields are great. Strength-sapping poisons may be nice (PCs walking around with 200 lbs of gear will have trouble when their strength approaches the single digits). Grappling the PCs will prevent them from using their nasty weapons.</p><p></p><p>And did you know that rust monsters' rusting touch ability is extraordinary? That means they retain the ability to rust metal even when they're polymorphed into a more innocent form. Would it just be sad if a bunch of cute fuzzy puppies ran up to you, and you bent down to pet them, and instead of nuzzling you they jumped up and headbutted your armor, and your armor sloughed off? Bad guys can arrange for this to happen.</p><p></p><p>That goes against my overall suggestion of ramping up challenges instead of ramping down their items. But a little bit of that kind of nastiness is fine, and fun -- it makes you hate the bad guys.</p><p></p><p>And I'd definitely suggest doing something to get rid of the haste armor. That stuff is insane.</p><p></p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 10999, member: 259"] I'd be careful about taking away their toys. It's more fun to face power-level-appropriate challenges than it is to have one's power level reduced. Putting them in situations in which fancy armor doesn't help is a good idea, if not used too often. Also, figure that if these 15th-level PCs have equipment this good, so do 15th-level NPCs. Read Piratecat's story hour for ideas both on how to throw PCs in dangerous political situations and how to use scary tactics against high-level characters. NPCs should be scrying the PCs before battles, so that they know how best to strike. They should be casting divinations and communes. They should therefore wade into battle with protection from acid and protection from fire, do avoid those nasty weapons the PCs have. And they should have some ideas on how to handle your PCs. Antimagic fields are great. Strength-sapping poisons may be nice (PCs walking around with 200 lbs of gear will have trouble when their strength approaches the single digits). Grappling the PCs will prevent them from using their nasty weapons. And did you know that rust monsters' rusting touch ability is extraordinary? That means they retain the ability to rust metal even when they're polymorphed into a more innocent form. Would it just be sad if a bunch of cute fuzzy puppies ran up to you, and you bent down to pet them, and instead of nuzzling you they jumped up and headbutted your armor, and your armor sloughed off? Bad guys can arrange for this to happen. That goes against my overall suggestion of ramping up challenges instead of ramping down their items. But a little bit of that kind of nastiness is fine, and fun -- it makes you hate the bad guys. And I'd definitely suggest doing something to get rid of the haste armor. That stuff is insane. Daniel [/QUOTE]
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