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<blockquote data-quote="Jeff Wilder" data-source="post: 4525733" data-attributes="member: 5122"><p>Lot of interesting stuff.</p><p></p><p>Damn, that's harsh! Have the vrock kill the PC, sure, maybe, but for the DM to kill the <em>player</em>? That is <em>hardcore</em>, Jack(99)!</p><p></p><p>First thing I thought when reading the OP's first post: It sounds as if the DM had a problem with <em>you</em>, the player, and was taking it out on your PC.</p><p></p><p>A vrock is a chaotic and evil creature, sure, so why so single-mindedly fixated on your character? If it enjoys causing pain and destruction (and I agree, it should), then why <em>coup de grace</em> a PC once he's no longer in pain? (I kinda envision a vrock in that situation as cat-like ... I'd imagine it'd want to keep its helpless prey <em>alive</em> and in agonizing pain and terror, not finish things off quickly and mercifully.) But I suppose DM-styles differ.</p><p></p><p>Still, if I were to judge solely based on your description of this singular event, I'd conclude that your DM sucks. Sending a vrock against fourth-level characters is tantamount to deliberately seeking a TPK. (Of course, one of the first WotC 3E adventures had fourth-level PCs encountering a roper, so ... )</p><p></p><p>I'd have ruled that attacking yourself unarmed, because deliberately knocking oneself unconscious is nearly impossible, provoked an AoO. So you wouldn't have wanted to do that anyway.</p><p></p><p>I am, however, generally okay with the tactic, just not with the means. I think your logic as presented is pretty sound, and thus the course of action pretty intelligent.</p><p></p><p>To be very clear, I do not consider your thought processes meta-gaming. The analogous thought process of the PC would be "Gods, if I don't do something, I'm going to die. My bow can't pierce its skin. It's <em>waiting</em> for me to run, and might chase me down anyway. Maybe if I'm completely helpless, it'll look somewhere else!" That's pretty much exactly what you, as a player, thought, so I just don't see the meta-gaming in it.</p><p></p><p>I am curious, though ... not a single rank of Tumble? For an archer? Personally, I would have attempted to tumble away, then Bluff playing dead (representing having been Disabled by the vrock's last attack. I think the DC 10 Bluff to play dead is reasonable. You could also do it as a more standard Bluff vs. Sense Motive, which is what I'd probably do. Maybe even Bluff vs. Heal.</p><p></p><p>Another possibility in this situation, BTW, would be abject surrender, although that would also be a Bluff check, unless your PC is either cowardly enough to really mean it, or Chaotic enough to really mean it "for now."</p></blockquote><p></p>
[QUOTE="Jeff Wilder, post: 4525733, member: 5122"] Lot of interesting stuff. Damn, that's harsh! Have the vrock kill the PC, sure, maybe, but for the DM to kill the [i]player[/i]? That is [i]hardcore[/i], Jack(99)! First thing I thought when reading the OP's first post: It sounds as if the DM had a problem with [i]you[/i], the player, and was taking it out on your PC. A vrock is a chaotic and evil creature, sure, so why so single-mindedly fixated on your character? If it enjoys causing pain and destruction (and I agree, it should), then why [i]coup de grace[/i] a PC once he's no longer in pain? (I kinda envision a vrock in that situation as cat-like ... I'd imagine it'd want to keep its helpless prey [i]alive[/i] and in agonizing pain and terror, not finish things off quickly and mercifully.) But I suppose DM-styles differ. Still, if I were to judge solely based on your description of this singular event, I'd conclude that your DM sucks. Sending a vrock against fourth-level characters is tantamount to deliberately seeking a TPK. (Of course, one of the first WotC 3E adventures had fourth-level PCs encountering a roper, so ... ) I'd have ruled that attacking yourself unarmed, because deliberately knocking oneself unconscious is nearly impossible, provoked an AoO. So you wouldn't have wanted to do that anyway. I am, however, generally okay with the tactic, just not with the means. I think your logic as presented is pretty sound, and thus the course of action pretty intelligent. To be very clear, I do not consider your thought processes meta-gaming. The analogous thought process of the PC would be "Gods, if I don't do something, I'm going to die. My bow can't pierce its skin. It's [i]waiting[/i] for me to run, and might chase me down anyway. Maybe if I'm completely helpless, it'll look somewhere else!" That's pretty much exactly what you, as a player, thought, so I just don't see the meta-gaming in it. I am curious, though ... not a single rank of Tumble? For an archer? Personally, I would have attempted to tumble away, then Bluff playing dead (representing having been Disabled by the vrock's last attack. I think the DC 10 Bluff to play dead is reasonable. You could also do it as a more standard Bluff vs. Sense Motive, which is what I'd probably do. Maybe even Bluff vs. Heal. Another possibility in this situation, BTW, would be abject surrender, although that would also be a Bluff check, unless your PC is either cowardly enough to really mean it, or Chaotic enough to really mean it "for now." [/QUOTE]
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